Closed icculus closed 3 years ago
This still works in mojozork, so it's something multizork is stepping on. I would guess the duplicated player object.
No longer triggers die() when the troll causes damage to the player, but it still doesn't think I have the sword when I attempt to attack.
Start a multizork instance with a single player and run these exact commands:
Sometimes this dies upon entering the troll room with:
But if you live to fight the troll:
So something is clearly wrong, and it's not a second player trampling on the first's state in this case.