icculus / physfs

A portable, flexible file i/o abstraction.
https://icculus.org/physfs/
zlib License
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PHYSFS_platformGrabMutex causes EXC_BAD_INSTRUCTION in iOS 10 simulator #32

Closed SDLBugzilla closed 2 years ago

SDLBugzilla commented 2 years ago

This bug report was migrated from our old Bugzilla tracker.

These attachments are available in the static archive:

Reported in version: all Reported for operating system, platform: MacOS X, Macintosh

Comments on the original bug report:

On 2017-04-19 17:27:15 -0400, Tyler Funk wrote:

Created attachment 3579 Copied error dump from XCode

This issue is occurring when attempting to run LÖVE 2D on the iOS simulator. I posted in their forums, and they were convinced it was a PhysicsFS issue, not a LÖVE issue.

I am using the physfs.framework provided in the love-osx-frameworks-0.10.zip download located here: https://love2d.org/sdk/

If you have questions or need more information, please let me know. The crash does not provide much of a stack trace but I'll do what I can.

LÖVE version: 0.10.1 XCode version: 8.3.2 (8E2002) iOS Simulator version: 10.0 iOS Simulation: iPhone 6s - iOS 10.3 (14E269)

slime73 commented 2 years ago

You can probably close this one - I think LÖVE 0.10 used physfs 2.0, and a lot has changed in both LÖVE and physfs since then. I haven't reproduced this locally recently, at least.