Open pantsman0 opened 4 years ago
seeing this when minimizing an iced window on hybrid GPU systems like laptops. Doesn't happen on discrete GPU system like my tower.
I was able to reproduce this today. Some PCs I tested on crashed, some did not. The ones that did crash both use hybrid graphics.
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: OutOfMemory(Host)', C:\Users\jake\.cargo\registry\src\github.com-1ecc6299db9ec823\wgpu-native-0.4.3\src\device.rs:2091:9
stack backtrace:
0: backtrace::backtrace::trace_unsynchronized
at C:\Users\VssAdministrator\.cargo\registry\src\github.com-1ecc6299db9ec823\backtrace-0.3.46\src\backtrace\mod.rs:66
1: std::sys_common::backtrace::_print_fmt
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\sys_common\backtrace.rs:78
2: std::sys_common::backtrace::_print::{{impl}}::fmt
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\sys_common\backtrace.rs:59
3: core::fmt::write
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libcore\fmt\mod.rs:1069
4: std::io::Write::write_fmt<std::sys::windows::stdio::Stderr>
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\io\mod.rs:1504
5: std::sys_common::backtrace::_print
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\sys_common\backtrace.rs:62
6: std::sys_common::backtrace::print
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\sys_common\backtrace.rs:49
7: std::panicking::default_hook::{{closure}}
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panicking.rs:198
8: std::panicking::default_hook
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panicking.rs:218
9: std::panicking::rust_panic_with_hook
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panicking.rs:511
10: std::panicking::begin_panic_handler
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panicking.rs:419
11: core::panicking::panic_fmt
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libcore\panicking.rs:111
12: core::option::expect_none_failed
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libcore\option.rs:1268
13: wgpu_device_create_swap_chain
14: <iced_wgpu::window::backend::Backend as iced_native::window::backend::Backend>::create_swap_chain
15: alloc::collections::vec_deque::VecDeque<T>::wrap_copy
16: <std::panic::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
17: winit::platform_impl::platform::event_loop::runner::EventLoopRunner<T>::call_event_handler
18: winit::platform_impl::platform::event_loop::runner::EventLoopRunner<T>::send_event
19: winit::platform_impl::platform::event_loop::public_window_callback::{{closure}}
20: winit::platform_impl::platform::event_loop::runner::EventLoopRunner<T>::catch_unwind
21: winit::platform_impl::platform::event_loop::public_window_callback
22: DefSubclassProc
23: DefSubclassProc
24: CallWindowProcW
25: CallWindowProcW
26: glPushClientAttrib
27: CallWindowProcW
28: DispatchMessageW
29: IsWindowVisible
30: KiUserCallbackDispatcher
31: NtUserDispatchMessage
32: DispatchMessageW
33: winit::platform_impl::platform::event_loop::runner::EventLoopRunner<T>::owned_windows
34: <std::panic::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
35: winit::platform_impl::platform::event_loop::runner::EventLoopRunner<T>::catch_unwind
36: winit::platform_impl::platform::event_loop::EventLoopThreadExecutor::execute_in_thread
37: DefSubclassProc
38: DefSubclassProc
39: CallWindowProcW
40: DispatchMessageW
41: IsWindowVisible
42: KiUserCallbackDispatcher
43: NtUserDispatchMessage
44: DispatchMessageW
45: winit::platform_impl::platform::event_loop::EventLoop<T>::run
46: tokio::runtime::blocking::pool::spawn_blocking
47: iced_winit::application::Application::run
48: <core::iter::adapters::Map<I,F> as core::iter::traits::iterator::Iterator>::fold
49: futures_channel::mpsc::unbounded
50: std::rt::lang_start_internal::{{closure}}
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\rt.rs:52
51: std::panicking::try::do_call
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panicking.rs:331
52: std::panicking::try
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panicking.rs:274
53: std::panic::catch_unwind
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\panic.rs:394
54: std::rt::lang_start_internal
at /rustc/c7087fe00d2ba919df1d813c040a5d47e43b0fe7\/src\libstd\rt.rs:51
55: main
56: invoke_main
at d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:78
57: __scrt_common_main_seh
at d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
58: BaseThreadInitThunk
59: RtlUserThreadStart
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
error: process didn't exit successfully: `target\release\test-gui.exe` (exit code: 101)
I can reproduce it on both discrete and integrated GPU. I use linux with mesa.
Hmm... almost a year passed, how could i avoid this crash?
I just checked out the repo to give it a look, and I was trying some of the examples.
I ran the Pokedex example on
Windows 10 Pro (10.0.18362 N/A Build 18362)
and it was running great... until I resized the windows so it had 0 height.It crashes on the error
thread 'main' panicked at 'called
Result::unwrap()on an
Errvalue: OutOfMemory(Host)', C:\Users\pants\.cargo\registry\src\github.com-1ecc6299db9ec823\wgpu-native-0.4.3\src\device.rs:2091:9
.