Open DearFox opened 2 years ago
Packet 0x04 is either, in protocol/src/protocol/versions/v1_12_2.rs:
0x04 => SpawnPainting_VarInt
or protocol/src/protocol/versions/v1_18_2.rs:
0x04 => SpawnPlayer_f64_NoMeta
if 1.18.2, this is the packet definition:
packet SpawnPlayer_f64_NoMeta {
field entity_id: VarInt =,
field uuid: UUID =,
field x: f64 =,
field y: f64 =,
field z: f64 =,
field yaw: i8 =,
field pitch: i8 =,
}
Tested connecting to vanilla 1.18.2 server with cargo run --release -- -u "UserName" -s "127.0.0.1:25565"
, connected successfully no crash.
@DearFox Can you rerun with --network-debug
and attach the full log output, and the file last-packet
?
stevenarella.exe -u "UserName" -s "127.0.0.1:25566" [main.rs:254][INFO] Starting steven [main.rs:346][INFO] Shader version: #version 150 [main.rs:99][INFO] Detected server protocol version 340 [server/mod.rs:159][WARN] Server is running in offline mode [server/mod.rs:1939][INFO] Received chat message: UserName joined the game thread 'main' panicked at 'Err: Err("Failed to read all of packet 0x4, had 12 bytes left")', src\server\mod.rs:655:33 note: run with
RUST_BACKTRACE=1
environment variable to display a backtrace