Closed nrobi144 closed 3 years ago
as i answer in slack - for this have no plans. but i can help external contributors with consultations how implement it. in exchange for pull request with this changes :)
here small sample - https://github.com/icerockdev/moko-parcelize/compare/develop...%236-macos-support
@nrobi144 in new mobile-multiplatform gradle plugin release was added support of all apple family frameworks, in moko-graphics and moko-parcelize releases it was used: https://github.com/icerockdev/moko-graphics/pull/11/files https://github.com/icerockdev/moko-parcelize/pull/9/files
so in resources it should be used too.
for resources will be required this: https://github.com/icerockdev/moko-graphics/blob/master/buildSrc/src/main/kotlin/Deps.kt#L43 to correctly export dependency into macos framework here: https://github.com/icerockdev/moko-graphics/blob/master/sample/mpp-library/build.gradle.kts#L21 you should use apple-framework plugin https://github.com/icerockdev/moko-graphics/blob/master/buildSrc/src/main/kotlin/Deps.kt#L29
also moko-graphics and moko-parcelize already available on bintray (version 0.5.0 both).
Are there any plans to support desktop and macOS targets?