was showing the project to my kids today and saw we couldn't edit the shaders with all the possibility of an IDE as they were as string in Go code, so I thought we could use go:embed here.
Thanks for your contribution! Maybe you need to modify the CI file and README synchronously to reflect the change in the requirements of the Go version
Hi,
was showing the project to my kids today and saw we couldn't edit the shaders with all the possibility of an IDE as they were as string in Go code, so I thought we could use go:embed here.