Closed BlueZeeKing closed 1 year ago
The WorldUtils class needs to be the first thing to register so it gets access to the MinecraftServer instance first before anything else tries to use it. Currently, the Dynmap wrapper runs first and causes an error.
The way the DynmapWrapper handles getting the world should also be changed because it still gets its own reference to the server but never uses it.
The WorldUtils class needs to be the first thing to register so it gets access to the MinecraftServer instance first before anything else tries to use it. Currently, the Dynmap wrapper runs first and causes an error.