iclmeleesd / dios-mios-lite-source-project

Automatically exported from code.google.com/p/dios-mios-lite-source-project
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Wind Waker doesn't work after some cutscene without BGM #2

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Start the Wii without sd card inserted
2. Start HBC
3. Start Neogamma R9 beta56 on real NAND

What is the expected output? What do you see instead?
At climb pirate ship cutscene or Link finds Aryll on The Forsaken Fortress 
cutscene,no BGM and after cutscene I just get black screen,the cutscene works 
perfect on retail disc and WODE2.8f through USB device.

What version of the product are you using? On what operating system?
DMLr21,Neogamma R9 beta56,Kingmax SDHC 16G C10/Kingston 4G SDHC C4.Wii 4.1J

Please provide any additional information below.

DML main loop start
<< RVL_SDK - EXI    release build: Jun 23 2006 16:11:34 (0x4200_60422) >>
<< RVL_SDK - SI     release build: Jun 23 2006 16:12:58 (0x4200_60422) >>

Revolution OS
Kernel built : Jun 23 2006 16:12:26
Console Type : Retail 2
Firmware     : 0.0.0 (0/0/2000)
Memory 24 MB
MEM1 Arena : 0x1338480 - 0x1700000
MEM2 Arena : 0x7fffffff - 0x0
<< RVL_SDK - OS     release build: Jun 23 2006 16:12:26 (0x4200_60422) >>
Now in compatible mode.
<< RVL_SDK - VI     release build: Jun 23 2006 16:13:04 (0x4200_60422) >>
Bus  Clock = 162000000 Hz
Core Clock = 486000000 Hz
<< RVL_SDK - PAD    release build: Jun 23 2006 16:12:54 (0x4200_60422) >>
<< RVL_SDK - DVD    release build: Jul  6 2007 16:34:22 (0x4199_60831) >>

--- GAMECUBE BOOTROM for REVOLUTION v1.1 ---

Loading....DOLPHIN LAYOUT FORMAT
  appLoaderLength ...... 0x1934
  appLoaderFunc1  ...... 0x1200258

Apploader Initialized.  $Revision: 31 $.
This Apploader built Sep  5 2002 05:58:53

Apploader Initialized
DIP:DOLOffset:125952 DOLSize:3822244 DOLMaxOff:0x00335580
.DoPatches( 0x00003100, 3364224, 0x80000000)
Patch:Found cache file
Patch:Applying Patch[DVDLowRead]: 0x8030E84C 
DIP:__OSGetSystemTime @ 0030E890->0030960C
DIP:lis rX, 0xA800 @ 0030E8A8
DIP:li  rX, 3 @ 0030E8BC
Patch:Applying Patch[DVDLowReadAudio]: 0x8030EF8C 
Patch:Applying Patch[DVDLowAudioStatus]: 0x8030F024 
Patch:Applying Patch[DVDLowAudioConfig]: 0x8030F0B0 
Patch:Applying Patch[DVDReadAbsAsyncPrio D8]: 0x80311C28 
DIP:DCInvalidateRange @ 80311C9C
DIP:Branch @ 80311C70
DIP:Branch @ 80311C7C
Patch:Applying Patch[DVDInquiryAsync]: 0x803121A0 
Patch:Applying Patch[VIInit]: 0x80313ECC 
Patch:Applying Patch[__fwrite A]: 0x8032AB70 
Patches applied

Current video mode(0xCC): 0
<< RVL_SDK - GX     release build: Jun 23 2006 16:11:39 (0x4200_60422) >>

  Game Name ... GZLE
  Company ..... 01
  Disk # ...... 0
  Game ver .... 0
  Streaming ... OFF
  Country ..... US

  Banner ...... Available

DML main loop start
<< RVL_SDK - EXI    release build: Jun 23 2006 16:11:34 (0x4200_60422) >>
<< RVL_SDK - SI     release build: Jun 23 2006 16:12:58 (0x4200_60422) >>

Revolution OS
Kernel built : Jun 23 2006 16:12:26
Console Type : Retail 2
Firmware     : 0.0.0 (0/0/2000)
Memory 24 MB
MEM1 Arena : 0x1338480 - 0x1700000
MEM2 Arena : 0x7fffffff - 0x0
<< RVL_SDK - OS     release build: Jun 23 2006 16:12:26 (0x4200_60422) >>
Now in compatible mode.
<< RVL_SDK - VI     release build: Jun 23 2006 16:13:04 (0x4200_60422) >>
Bus  Clock = 162000000 Hz
Core Clock = 486000000 Hz
<< RVL_SDK - PAD    release build: Jun 23 2006 16:12:54 (0x4200_60422) >>
<< RVL_SDK - DVD    release build: Jul  6 2007 16:34:22 (0x4199_60831) >>

--- GAMECUBE BOOTROM for REVOLUTION v1.1 ---

Loading....DOLPHIN LAYOUT FORMAT
  appLoaderLength ...... 0x1934
  appLoaderFunc1  ...... 0x1200258

Apploader Initialized.  $Revision: 31 $.
This Apploader built Sep  5 2002 05:58:53

Apploader Initialized
DIP:DOLOffset:125952 DOLSize:3822244 DOLMaxOff:0x00335580
.DoPatches( 0x00003100, 3364224, 0x80000000)
Patch:Found cache file
Patch:Applying Patch[DVDLowRead]: 0x8030E84C 
DIP:__OSGetSystemTime @ 0030E890->0030960C
DIP:lis rX, 0xA800 @ 0030E8A8
DIP:li  rX, 3 @ 0030E8BC
Patch:Applying Patch[DVDLowReadAudio]: 0x8030EF8C 
Patch:Applying Patch[DVDLowAudioStatus]: 0x8030F024 
Patch:Applying Patch[DVDLowAudioConfig]: 0x8030F0B0 
Patch:Applying Patch[DVDReadAbsAsyncPrio D8]: 0x80311C28 
DIP:DCInvalidateRange @ 80311C9C
DIP:Branch @ 80311C70
DIP:Branch @ 80311C7C
Patch:Applying Patch[DVDInquiryAsync]: 0x803121A0 
Patch:Applying Patch[VIInit]: 0x80313ECC 
Patch:Applying Patch[__fwrite A]: 0x8032AB70 
Patches applied

Current video mode(0xCC): 0
<< RVL_SDK - GX     release build: Jun 23 2006 16:11:39 (0x4200_60422) >>

  Game Name ... GZLE
  Company ..... 01
  Disk # ...... 0
  Game ver .... 0
  Streaming ... OFF
  Country ..... US

  Banner ...... Available

DML main loop start
<< RVL_SDK - EXI    release build: Jun 23 2006 16:11:34 (0x4200_60422) >>
<< RVL_SDK - SI     release build: Jun 23 2006 16:12:58 (0x4200_60422) >>

Revolution OS
Kernel built : Jun 23 2006 16:12:26
Console Type : Retail 2
Firmware     : 0.0.0 (0/0/2000)
Memory 24 MB
MEM1 Arena : 0x1338480 - 0x1700000
MEM2 Arena : 0x7fffffff - 0x0
<< RVL_SDK - OS     release build: Jun 23 2006 16:12:26 (0x4200_60422) >>
Now in compatible mode.
<< RVL_SDK - VI     release build: Jun 23 2006 16:13:04 (0x4200_60422) >>
Bus  Clock = 162000000 Hz
Core Clock = 486000000 Hz
<< RVL_SDK - PAD    release build: Jun 23 2006 16:12:54 (0x4200_60422) >>
<< RVL_SDK - DVD    release build: Jul  6 2007 16:34:22 (0x4199_60831) >>

--- GAMECUBE BOOTROM for REVOLUTION v1.1 ---

Loading....DOLPHIN LAYOUT FORMAT
  appLoaderLength ...... 0x1934
  appLoaderFunc1  ...... 0x1200258

Apploader Initialized.  $Revision: 31 $.
This Apploader built Sep  5 2002 05:58:53

Apploader Initialized
DIP:DOLOffset:125952 DOLSize:3770372 DOLMaxOff:0x00332F80
.DoPatches( 0x00003100, 3354496, 0x80000000)
Patch:Found [DVDLowRead]: 0x8030C594
Patch:Found [DVDLowReadAudio]: 0x8030CCD4
Patch:Found [DVDLowAudioStatus]: 0x8030CD6C
Patch:Found [DVDLowAudioConfig]: 0x8030CDF8
Patch:Found [DVDReadAbsAsyncPrio D8]: 0x8030F970
Patch:Found [DVDInquiryAsync]: 0x8030FEE8
Patch:Found [VIInit]: 0x80311C14
Patch:Found [__fwrite A]: 0x80328574
Patch:Applying Patch[DVDLowRead]: 0x8030C594 
DIP:__OSGetSystemTime @ 0030C5D8->00307354
DIP:lis rX, 0xA800 @ 0030C5F0
DIP:li  rX, 3 @ 0030C604
Patch:Applying Patch[DVDLowReadAudio]: 0x8030CCD4 
Patch:Applying Patch[DVDLowAudioStatus]: 0x8030CD6C 
Patch:Applying Patch[DVDLowAudioConfig]: 0x8030CDF8 
Patch:Applying Patch[DVDReadAbsAsyncPrio D8]: 0x8030F970 
DIP:DCInvalidateRange @ 8030F9E4
DIP:Branch @ 8030F9B8
DIP:Branch @ 8030F9C4
Patch:Applying Patch[DVDInquiryAsync]: 0x8030FEE8 
Patch:Applying Patch[VIInit]: 0x80311C14 
Patch:Applying Patch[__fwrite A]: 0x80328574 
Patches applied

Current video mode(0xCC): 0
<< RVL_SDK - GX     release build: Jun 23 2006 16:11:39 (0x4200_60422) >>

  Game Name ... GZLJ
  Company ..... 01
  Disk # ...... 0
  Game ver .... 0
  Streaming ... OFF
  Country ..... JP

  Banner ...... Available

DML main loop start
<< RVL_SDK - EXI    release build: Jun 23 2006 16:11:34 (0x4200_60422) >>
<< RVL_SDK - SI     release build: Jun 23 2006 16:12:58 (0x4200_60422) >>

Revolution OS
Kernel built : Jun 23 2006 16:12:26
Console Type : Retail 2
Firmware     : 0.0.0 (0/0/2000)
Memory 24 MB
MEM1 Arena : 0x1338480 - 0x1700000
MEM2 Arena : 0x7fffffff - 0x0
<< RVL_SDK - OS     release build: Jun 23 2006 16:12:26 (0x4200_60422) >>
Now in compatible mode.
<< RVL_SDK - VI     release build: Jun 23 2006 16:13:04 (0x4200_60422) >>
Bus  Clock = 162000000 Hz
Core Clock = 486000000 Hz
<< RVL_SDK - PAD    release build: Jun 23 2006 16:12:54 (0x4200_60422) >>
<< RVL_SDK - DVD    release build: Jul  6 2007 16:34:22 (0x4199_60831) >>

--- GAMECUBE BOOTROM for REVOLUTION v1.1 ---

Loading....DOLPHIN LAYOUT FORMAT
  appLoaderLength ...... 0x1934
  appLoaderFunc1  ...... 0x1200258

Apploader Initialized.  $Revision: 31 $.
This Apploader built Sep  5 2002 05:58:53

Apploader Initialized
DIP:DOLOffset:125952 DOLSize:3770372 DOLMaxOff:0x00332F80
.DoPatches( 0x00003100, 3354496, 0x80000000)
Patch:Found cache file
Patch:Applying Patch[DVDLowRead]: 0x8030C594 
DIP:__OSGetSystemTime @ 0030C5D8->00307354
DIP:lis rX, 0xA800 @ 0030C5F0
DIP:li  rX, 3 @ 0030C604
Patch:Applying Patch[DVDLowReadAudio]: 0x8030CCD4 
Patch:Applying Patch[DVDLowAudioStatus]: 0x8030CD6C 
Patch:Applying Patch[DVDLowAudioConfig]: 0x8030CDF8 
Patch:Applying Patch[DVDReadAbsAsyncPrio D8]: 0x8030F970 
DIP:DCInvalidateRange @ 8030F9E4
DIP:Branch @ 8030F9B8
DIP:Branch @ 8030F9C4
Patch:Applying Patch[DVDInquiryAsync]: 0x8030FEE8 
Patch:Applying Patch[VIInit]: 0x80311C14 
Patch:Applying Patch[__fwrite A]: 0x80328574 
Patches applied

Current video mode(0xCC): 0
<< RVL_SDK - GX     release build: Jun 23 2006 16:11:39 (0x4200_60422) >>

  Game Name ... GZLJ
  Company ..... 01
  Disk # ...... 0
  Game ver .... 0
  Streaming ... OFF
  Country ..... JP

  Banner ...... Available
Using entry:0 to alloc 256 bytes...
Using entry:1 to alloc 32 bytes...
DIP:Region:0
Warning: MIOS Patch for Wind Waker(GZL) will be skipped
The game will freeze when opening the mini map in dungeons
MIOS IPL patched to not patch this game
DML main loop start
<< RVL_SDK - EXI    release build: Jun 23 2006 16:11:34 (0x4200_60422) >>
<< RVL_SDK - SI     release build: Jun 23 2006 16:12:58 (0x4200_60422) >>

Revolution OS
Kernel built : Jun 23 2006 16:12:26
Console Type : Retail 2
Firmware     : 0.0.0 (0/0/2000)
Memory 24 MB
MEM1 Arena : 0x1338480 - 0x1700000
MEM2 Arena : 0x7fffffff - 0x0
<< RVL_SDK - OS     release build: Jun 23 2006 16:12:26 (0x4200_60422) >>
Now in compatible mode.
<< RVL_SDK - VI     release build: Jun 23 2006 16:13:04 (0x4200_60422) >>
Bus  Clock = 162000000 Hz
Core Clock = 486000000 Hz
<< RVL_SDK - PAD    release build: Jun 23 2006 16:12:54 (0x4200_60422) >>
<< RVL_SDK - DVD    release build: Jul  6 2007 16:34:22 (0x4199_60831) >>

--- GAMECUBE BOOTROM for REVOLUTION v1.1 ---

Loading....DOLPHIN LAYOUT FORMAT
  appLoaderLength ...... 0x1934
  appLoaderFunc1  ...... 0x1200258

Apploader Initialized.  $Revision: 31 $.
This Apploader built Sep  5 2002 05:58:53

Apploader Initialized
DIP:DOLOffset:125952 DOLSize:3770372 DOLMaxOff:0x00332F80
.DoPatches( 0x00003100, 3354496, 0x80000000)
Patch:Found cache file
Patch:Wrong magic word: ffffeb04
Patch:Found [DVDLowRead]: 0x8030C594
Patch:Found [DVDLowReadAudio]: 0x8030CCD4
Patch:Found [DVDLowAudioStatus]: 0x8030CD6C
Patch:Found [DVDLowAudioConfig]: 0x8030CDF8
Patch:Found [DVDReadAbsAsyncPrio]: 0x8030F970
Patch:Found [DVDInquiryAsync]: 0x8030FEE8
Patch:Found [VIInit]: 0x80311C14
Patch:Found [__fwrite A]: 0x80328574
Patch:Applying Patch[DVDLowRead]: 0x8030C594 
DIP:__OSGetSystemTime @ 0030C5D8->00307354
DIP:lis rX, 0xA800 @ 0030C5F0
DIP:li  rX, 3 @ 0030C604
Patch:Applying Patch[DVDLowReadAudio]: 0x8030CCD4 
Patch:Applying Patch[DVDLowAudioStatus]: 0x8030CD6C 
Patch:Applying Patch[DVDLowAudioConfig]: 0x8030CDF8 
Patch:Applying Patch[DVDReadAbsAsyncPrio]: 0x8030F970 
DIP:DCInvalidateRange @ 8030F9E4
DIP:Branch @ 8030F9B8
DIP:Branch @ 8030F9C4
Patch:Applying Patch[DVDInquiryAsync]: 0x8030FEE8 
Patch:Applying Patch[VIInit]: 0x80311C14 
Patch:Applying Patch[__fwrite A]: 0x80328574 
Video:00000000
<< RVL_SDK - GX     release build: Jun 23 2006 16:11:39 (0x4200_60422) >>

  Game Name ... GZLJ
  Company ..... 01
  Disk # ...... 0
  Game ver .... 0
  Streaming ... OFF
  Country ..... JP

  Banner ...... Available

Original issue reported on code.google.com by j5962...@gmail.com on 20 Jan 2012 at 10:40

GoogleCodeExporter commented 8 years ago
I've tried DML R40,the problem has been fixed

Original comment by j5962...@gmail.com on 11 Feb 2012 at 11:09

GoogleCodeExporter commented 8 years ago

Original comment by nintendo...@kaffeeschluerfer.com on 11 Feb 2012 at 11:33