I'm not sure if this would be classified as a enhancement or what, cause
certainly it isnt possible in the beta 1 release. However I would like
for this to be considered in future releases where emulator stability is
at a point where such a rom could be handled by it.
Anyways as the summary line states I'm asking if proper handling of the
LoZ OoT debug rom will be possible in a unspecified future release? I'm
asking, cause I stumbled across this rom while browsing the net, and saw
some custom projects developed around it mainly revolving around the zelda
theme, and seeing as this is a N64 emulator, it would be a good
alternative for those into such things, but dont have access to other more
resource using N64 emulators such as PJ64 due to pc limitations or w/e.
I realize this issue, or enhancement, or whatever you want to classify
this as doesnt have any bearing on the beta 1 release, and most likely not
the beta 2 whenever that rolls around, but I'm making this report in hopes
that running such a rom will be considered for this emulator in a future
release.
Anyways I believe that's the only question I have. Thanks for
considering, and possibly working to make this a feasible reality in the
future.
Original issue reported on code.google.com by spider5...@yahoo.com on 5 Oct 2009 at 1:05
Original issue reported on code.google.com by
spider5...@yahoo.com
on 5 Oct 2009 at 1:05