iclmeleesd / mupen64gc

Automatically exported from code.google.com/p/mupen64gc
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Bugfix: Body Harvest - Enter a vehicle, rendering stops, returns when you exit vehicle. #180

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
In hopes this leads to solving issues for a lot of games.

What steps will reproduce the problem?
1. Terrain textures are either missing, rotated, inverted or flickering.
2. If you enter a vehicle, the rendering stalls on a white hazy screen. 
The game is still playable however and sound still works you just do not
get any new content rendered to the screen.  So I can hear myself driving
around but I see nothing new.
3. Press the exit vehicle button and Wii64 will start rendering again.

I will guess that this game is executing some untested code in the
emulator.  Or rarely tested code.  Perhaps it is a view port issue.

What is the expected output? What do you see instead?

What version of the product are you using? On which system and loader?
- FW 4.1
- Bootmii/boot2
- HBC 1.0.6

Please provide any additional information below.

Original issue reported on code.google.com by shinhals...@gmail.com on 19 Dec 2009 at 12:23

GoogleCodeExporter commented 8 years ago
Please try enabling Frame Buffer Textures and let us know how that goes.

Original comment by emuki...@gmail.com on 22 Dec 2009 at 2:18

GoogleCodeExporter commented 8 years ago
Alright, Video->FB Textures set to "On".  This definitely fixed the vehicle 
issue. 
The terrain textures are still all rotated wrong and do not line up as they 
should. 
But as the ticket is just about the vehicle issue I would say that was the fix.

Original comment by shinhals...@gmail.com on 23 Dec 2009 at 5:09

GoogleCodeExporter commented 8 years ago

Original comment by emuki...@gmail.com on 1 Feb 2010 at 11:11

GoogleCodeExporter commented 8 years ago

Original comment by emuki...@gmail.com on 1 Feb 2010 at 11:38

GoogleCodeExporter commented 8 years ago

Original comment by emuki...@gmail.com on 24 Feb 2010 at 4:49