Closed andybak closed 4 months ago
Ensures the neccesary UnityGLTF shader variants are included in the build.
Background info: https://github.com/KhronosGroup/UnityGLTF/issues/736
In general, if you're going to be opening a PR, don't use [CI BUILD] in the commit; it just causes it to build twice (once with (push) and once with (pull_request))
[CI BUILD]
(push)
(pull_request)
Ensures the neccesary UnityGLTF shader variants are included in the build.
Background info: https://github.com/KhronosGroup/UnityGLTF/issues/736