Closed nemiskr closed 1 month ago
example script
private static void addAchievement(string key, bool generateToken) { if (!generateToken) { SaveManager.AddInt(key, 1); } int num = 0; int num2 = UnityEngine.Random.Range(0, generateToken ? 1 : 0); string str; string text = "" + str; num++; AchievementManager achievementManager = AchievementManager.instance; int <>int v = 1; state; AchievementManager.d22 d = new AchievementManager.d22(<>1state); <>1state = 0; d.key = key; d.token = text; Coroutine coroutine = achievementManager.StartCoroutine(d__); SaveManager.AddString(key, text); SaveManager.SaveFileAsync(); }
have this error
error CS1519: Invalid token '<' in class, struct, or interface member declaration
what do you mean?
Can you please provide the binary/assembly in question? Thanks!
No feedback, closing.
example script
private static void addAchievement(string key, bool generateToken) { if (!generateToken) { SaveManager.AddInt(key, 1); } int num = 0; int num2 = UnityEngine.Random.Range(0, generateToken ? 1 : 0); string str; string text = "" + str; num++; AchievementManager achievementManager = AchievementManager.instance; int <>int v = 1; state; AchievementManager.d22 d = new AchievementManager.d22(<>1state); <>1state = 0; d.key = key; d.token = text; Coroutine coroutine = achievementManager.StartCoroutine(d__); SaveManager.AddString(key, text); SaveManager.SaveFileAsync(); }
have this error
error CS1519: Invalid token '<' in class, struct, or interface member declaration
what do you mean?