For example, in a replay where the Stukov commander builds a barracks, the uie : UnitInitEvent has a name "SIBarracks", but when BuildOrdersComp::rebuildTableData() makes the following call:
entity = balanceData.getUnit( uie.getUnitTypeName().toString() ); it returns null. As a result, all of the BoElements for this commander are excluded from the returned data structure.
For example, in a replay where the Stukov commander builds a barracks, the
uie : UnitInitEvent
has a name "SIBarracks", but whenBuildOrdersComp::rebuildTableData()
makes the following call:entity = balanceData.getUnit( uie.getUnitTypeName().toString() );
it returns null. As a result, all of theBoElements
for this commander are excluded from the returned data structure.