Closed isRyven closed 6 years ago
The issue isn't that light leaks through brushes. The issue is that the light radius is ignored; every surface that gets hit by a styled light gets fully illuminated, and theres no intensity falloff based on the origin of the light.
Fixed, floodlighting algorithm adjusted to prevent overbrighted styled lightmaps + added -nofloodstyles switch to disable floodlighting on styled lightmaps.
-nofloodstyles
The issue isn't that light leaks through brushes. The issue is that the light radius is ignored; every surface that gets hit by a styled light gets fully illuminated, and theres no intensity falloff based on the origin of the light.