id-tech-3-tools / map-compiler

id Tech 3 Map Compiler
MIT License
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Convert to model should have a way to export material with absolute bitmap paths #60

Open isRyven opened 5 years ago

isRyven commented 5 years ago

-convert -format obj -absolutebitmap

Mateos81 commented 5 years ago

May I ask why?

isRyven commented 5 years ago

Yes of course, to open it up in the 3D editing tools and preview the textured model! You could then do what ever you want with it, relit manually and render a movie/image or, what is also could be a possibility, to export it further in other game editors without the need to retexture it manually. Now remember that model in this case can be represented as the whole map.

Mateos81 commented 5 years ago

Alright, thank you :)