idaholab / moose

Multiphysics Object Oriented Simulation Environment
https://www.mooseframework.org
GNU Lesser General Public License v2.1
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Adaptivity with contact #2020

Open jasondhales opened 10 years ago

jasondhales commented 10 years ago

Lei Zhao would like to use adaptivity with contact. I dove in far enough to reset the _first member variable in NearestNodeLocator when the mesh changed, but that wasn't enough. There is some problem with indexing a ghost vector.

friedmud commented 10 years ago

There is a lot more than that.

I did quite a bit of work on this a while ago - so it's actually not too far away. But still more work to do. I'll get back to working on it...

friedmud commented 10 years ago

I just realized that all the work I did on this a few months ago was never checked in. I have some quite substantial changes that makes the geometric search system work with adaptivity. I'm going to dust them off and get them checked in and keep working on this until contact works....

BTW - There is already a ticket for the geometric search part of this here: #1570

friedmud commented 10 years ago

Ok - the first changes towards this have gone in as 57fbb5a63a0d610ae02945ee595de1e5a465ac3b and 648280f7cdbee27f55f4aa1371e0cecef2fa7d84

Still a lot more work to do...