Closed CMorrison82z closed 1 year ago
Docs mention a way for locking the tilt of a character (rigidly align the body with up), but I can't actually find any component or properties to achieve this.
up
This is not done in Tnua. This is done in the physics backend - e.g. if you are using bevy_rapier3d, you need the LockedAxes component.
LockedAxes
I'll amend the docs to make this more clear.
Docs mention a way for locking the tilt of a character (rigidly align the body with
up
), but I can't actually find any component or properties to achieve this.