idanarye / bevy-yoleck

Your Own Level Editor Creation Kit
Other
172 stars 11 forks source link

When picking and/or dragging, check intersection with the meshes themselves #18

Closed idanarye closed 1 year ago

idanarye commented 1 year ago

Currently for both 2D and 3D I'm doing AABB tests to check which cursor the entity points at. For 3D, it would be more accurate to test against the triangles in the mesh.