Develop the SDK for Unreal Engine to enable game developers to integrate our product seamlessly with their games. The SDK should provide simple and easy-to-use APIs that allow developers to access UGC sharing functionalities, as well as the dynamic NFT system. The SDK should be well-documented and come with example code that demonstrates how to use the API calls. The SDK should also provide features for tracking user progress and activities related to UGC sharing. The SDK development should follow best practices and standards for coding and compatibility with different versions of Unreal Engine.
Goal
The goal for the Unreal Engine SDK is to enable game developers to seamlessly integrate our product with their games. The SDK should provide easy-to-use APIs that allow developers to access UGC sharing functionalities, as well as the dynamic NFT system. It should also have features for tracking user progress and activities related to UGC sharing. The development of the SDK should follow best practices and standards for coding and compatibility with different versions of Unreal Engine.
Background
We have already discussed the importance of user-generated content (UGC) and how it can help in catapulting games and enhancing player engagement in web3 gaming. Our product is aimed at making it easier for game developers to integrate UGC sharing functionalities and dynamic NFT systems into their games, thereby enhancing the gaming experience for players. Specifically, the SDK for Unreal Engine is aimed at enabling game developers to seamlessly integrate our product with their games on this engine.
User Story
As a game developer using Unreal Engine, I want to be able to easily integrate UGC sharing functionality into my game, so that my players can share their content and experiences with others, leading to increased engagement and retention. The SDK for Unreal Engine will enable me to do this seamlessly and efficiently, with features for tracking user progress and activities related to UGC sharing, and compatibility with different versions of Unreal Engine.
Acceptance Criteria
The SDK should be compatible with the latest version of Unreal Engine
The SDK should provide easy-to-use APIs for integrating our product with the game
The SDK should include example code that demonstrates how to use the APIs
The SDK should provide features for tracking user progress and activities related to UGC sharing
The SDK should be well-documented and follow best practices and standards for coding
The SDK should be thoroughly tested to ensure its functionality
The SDK should be delivered on time and within the allocated budget
Additional Information
Technical Specifications
Compatible with Unreal Engine 4.26 or later
Utilizes C++ programming language
Includes an API for UGC sharing and tracking user progress
Integration with the Soul bound dynamic NFT system
Supports Windows and Mac platforms
Well-documented and commented code with example usage
Compatible with other Unreal Engine plugins and frameworks, including those used for networking and multiplayer functionality
Fully functional with both the SDK and Launcher methods for UGC sharing
Checklist
[x] Develop a basic structure for the SDK, including folders and files.
[x] Create an API for UGC sharing functionalities, such as uploading, downloading, and sharing UGC.
[x] Integrate the dynamic NFT system into the SDK to allow tracking of user progress and activities.
[x] Develop example code to demonstrate how to use the SDK and its API calls.
[ ] Document the SDK and provide clear instructions for use, including compatibility with different versions of Unreal Engine.
Description
Develop the SDK for Unreal Engine to enable game developers to integrate our product seamlessly with their games. The SDK should provide simple and easy-to-use APIs that allow developers to access UGC sharing functionalities, as well as the dynamic NFT system. The SDK should be well-documented and come with example code that demonstrates how to use the API calls. The SDK should also provide features for tracking user progress and activities related to UGC sharing. The SDK development should follow best practices and standards for coding and compatibility with different versions of Unreal Engine.
Goal
The goal for the Unreal Engine SDK is to enable game developers to seamlessly integrate our product with their games. The SDK should provide easy-to-use APIs that allow developers to access UGC sharing functionalities, as well as the dynamic NFT system. It should also have features for tracking user progress and activities related to UGC sharing. The development of the SDK should follow best practices and standards for coding and compatibility with different versions of Unreal Engine.
Background
We have already discussed the importance of user-generated content (UGC) and how it can help in catapulting games and enhancing player engagement in web3 gaming. Our product is aimed at making it easier for game developers to integrate UGC sharing functionalities and dynamic NFT systems into their games, thereby enhancing the gaming experience for players. Specifically, the SDK for Unreal Engine is aimed at enabling game developers to seamlessly integrate our product with their games on this engine.
User Story
As a game developer using Unreal Engine, I want to be able to easily integrate UGC sharing functionality into my game, so that my players can share their content and experiences with others, leading to increased engagement and retention. The SDK for Unreal Engine will enable me to do this seamlessly and efficiently, with features for tracking user progress and activities related to UGC sharing, and compatibility with different versions of Unreal Engine.
Acceptance Criteria
Additional Information
Technical Specifications
Checklist