Closed TicWE closed 7 years ago
Like a setting that automatically places a node whenever you're far away enough from the last placed node?
How would that be useful?
Could be useful to create new routes with having to use "+" all the time, and would also be a time saver
The distance to the previous node doesn't play a part in determining if a new node should be placed. I.e. you should never place a new node only because you've determined that the previous node is too far.
A setting to intelligenty place nodes automatically could be good and useful if properly thought of and implemented, but it would not be based on distance.
Maybe whenever the player changes of direction, jumps, things like that ?
Well, the mumble API dosen't exactly report on direction changes or jumps, only position.
I could maybe code an "educated guess algorithm," e.g. if the vertical position went up a certain amount in a certain amount of time, then the player probably jumped.
Even then, doesn't sound useful to me. I make routes way more meticulously than just running through a map pressing + every so often, and I hope other people do as well.
What about a mode that creates a route based on your deplacements ? I don't know if this is possible but would be really amazing, something that would place nodes every x meters (we could obviously add some by ourselves), well I let you think about it ;)