At present, block-by-block rendering is not implemented, so it throws an exception if the Buffer is longer than the AudioGraph's global output_buffer_size.
Should follow a similar paradigm as render_to_buffer, which renders blocks sequentially for long buffers.
At present, block-by-block rendering is not implemented, so it throws an exception if the Buffer is longer than the AudioGraph's global output_buffer_size. Should follow a similar paradigm as
render_to_buffer
, which renders blocks sequentially for long buffers.