idmillington / cyclone-physics

The Physics engine that accompanies the book "Game Physics Engine Design"
MIT License
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Misnomer in Rigid Body #48

Open MasterKazurel opened 6 years ago

MasterKazurel commented 6 years ago

I'm using the getRotation() and setRotation() for a rigid body and I noticed that these functions weren't returning an orientation like the comments suggested. Instead of orientation these functions seem to be about angular velocity. Changing the function name or comments in the body header (body.h) would be nice for future users.

e2-dunstan commented 4 years ago

I agree with this.