idrl-lab / Full-coverage-camouflage-adversarial-attack

https://idrl-lab.github.io/Full-coverage-camouflage-adversarial-attack/
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How to extract the texture ? #2

Closed naufalso closed 8 months ago

naufalso commented 2 years ago

Hello, thanks for the great work. I am wondering how we can extract the generated attack texture to use it on other 3D software or print it for the real world? Is it possible for us to save the texture as an image file? Because we found that the output texture is saved as a NumPy file, which can only be used for this neural renderer code.

Thank you.

winterwindwang commented 2 years ago

As far as I know, it is impossible to save the texture as an image file with neural renderer.