Closed nigo81 closed 2 months ago
Yes, thank you I just notice that, I think it did work like that before but I must have changed something, I will add some features to get different prompts each time I think I had seed before but because seeds overrides temperature for ollama I had to trade it off, I will see how can I add that back
The new random seed button will force a fixed seed if on and radom if off by default
After generating once, I want the model to regenerate the prompt without altering the input. However, currently, if the input text remains unchanged, it won't generate a new prompt but instead refers to a previously generated one.
I wonder if there's any way to achieve that every time I click on "generate," it regenerates a new Prompt? Thanks!