The WaitForFrame method in the framegrabber uses a std::condition_variable which can use the system clock as a reference which can lead to unexpected behaviours like hanging for a long time or returning WaitForFrame with NULL. See this github issue for reference It is also stated in the online c++ reference.
The WaitForFrame method in the framegrabber uses a std::condition_variable which can use the system clock as a reference which can lead to unexpected behaviours like hanging for a long time or returning WaitForFrame with NULL. See this github issue for reference It is also stated in the online c++ reference.