What steps will reproduce the problem?
1. Launch Frotz.
2. Select a Glulx story from the list of stories.
3. Attempt to play the story as normal.
What is the expected output or behavior? What do you see instead?
I expected VoiceOver to read the updated text as it changes, the way it does
for Zcode stories. It doesn't, forcing me to flick or tap around to see
updated text.
What version of Frotz are you using?
1.5
What device model are you using?
iPod Touch 4
What version of iOS?
4.3
Please provide any additional information below.
I've tried with multiple games, specifically Eric Eve's Nightfall and Aaron
Reed's Blue Lacuna, both yielding similar results.
Original issue reported on code.google.com by zkl...@speedpost.net on 21 May 2011 at 12:42
Original issue reported on code.google.com by
zkl...@speedpost.net
on 21 May 2011 at 12:42