ifrotz / iosfrotz

Frotz for iOS source (formerly at code.google.com/p/iphonefrotz)
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Glulx transcripts cut off prematurely when game is quit #169

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Open up a Glulx Inform game and start a transcript
2. Bring the game to a natural conclusion and type QUIT in response to the 
final question
3. Download the transcript via the file transfer utility for inspection

What is the expected output or behavior?  What do you see instead?
The transcript should be complete through the ending of the game and the final 
question/response. Instead, the transcript will be cut off a few turns before 
the end of the game.

What version of Frotz are you using?
1.5

What device model are you using (iPhone 3GS, iPad, iPod Touch 3rd gen,
etc.)
iPod Touch (most recent)

What version of iOS?  3.2, 4.0, 4.3, etc.)
4.3

Please provide any additional information below.

Probably the transcript is being updated in chunks, and the final chunk is not 
being written when the game shuts down. If you type RESTART in response to the 
final question instead of QUIT, the transcript will be complete on download.

Original issue reported on code.google.com by Ek.Temple@gmail.com on 9 Aug 2011 at 1:49

GoogleCodeExporter commented 9 years ago
Actually, it looks like this is a more general bug whereby a transcript can 
terminate in mid-write *at any point*. The association with the end of the game 
was apparently coincidental. I've since seen the problem much earlier in a 
script.

Original comment by Ek.Temple@gmail.com on 11 Aug 2011 at 1:42

GoogleCodeExporter commented 9 years ago
svn -r280

Original comment by spath...@gmail.com on 12 Oct 2012 at 5:03

GoogleCodeExporter commented 9 years ago
Fixed in 1.6 on App Store.

Original comment by spath...@gmail.com on 23 Oct 2012 at 1:46