Open GoogleCodeExporter opened 9 years ago
I intentionally didn't make automatic game file syncing work with Dropbox due
to concerns about using data bandwidth. Games files are a lot bigger than
save files, and most users would only need to copy the game file once, which is
not really a 'sync' operation, and only for the game(s) they are actually
playing.
I will consider adding a manual 'Sync Games' button in the Dropbox dialog
though, where you can choose which games you want to sync, and I think that
would give you what you need but still address my bandwidth concerns.
Original comment by spath...@gmail.com
on 28 Jul 2012 at 7:31
Thank you for considering those changes
Original comment by gerald.l...@gmail.com
on 4 Aug 2012 at 5:21
Original comment by spath...@gmail.com
on 23 Oct 2012 at 6:13
I was just thinking of this feature and found that someone has already
requested it. I'd just add that I would want the ability to put z-files I
loaded via the file transfer server to be sync'd as well. I'd love to be able
to have my Infocom library on my couple of devices without having to manually
upload them one by one to each device.
Original comment by rickreyn...@gmail.com
on 8 Jan 2013 at 2:37
From: Howard M. Lewis Ship @hlship
@ifrotz Love to make it easier to reload game file from Dropbox (e.g. during
game dev); currently have to quit game/remove/load, awkward
Original comment by spath...@gmail.com
on 15 Aug 2014 at 7:10
Original issue reported on code.google.com by
gerald.l...@gmail.com
on 17 Jul 2012 at 9:39