This happens temporarily, since on change another goroutine that upates the image on GUI is introduced, it keeps happening until the channel of old goroutine is depleted. It by default only holds a second worth of frames, then it goes away immediately.
This happens temporarily, since on change another goroutine that upates the image on GUI is introduced, it keeps happening until the channel of old goroutine is depleted. It by default only holds a second worth of frames, then it goes away immediately.