Open GWSheridan opened 10 months ago
I can't reproduce that. Anyways mod config will be reworked, let's keep an eye on this
I have experienced the same issue on my custom modpack on 1.20.1 which does have Immersive Engineering and mekanism along with about 400 mods which makes it a bit hard to know exactly what causes this.
Yeah I just encountered this getting related errors with lmft: [net.minecraft.tags.TagLoader/]: [Load My Fucking Tags] Couldn't load certain entries with the tag minecraft:mineable/pickaxe: nuclearcraft:uranium_deepslate_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:platinum_deepslate_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:silver_deepslate_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:lead_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:tin_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:silver_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:uranium_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:zinc_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar)
debug.log heres a full debug.log in case
Yeah I just encountered this getting related errors with lmft: [net.minecraft.tags.TagLoader/]: [Load My Fucking Tags] Couldn't load certain entries with the tag minecraft:mineable/pickaxe: nuclearcraft:uranium_deepslate_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:platinum_deepslate_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:silver_deepslate_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:lead_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:tin_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:silver_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:uranium_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar), nuclearcraft:zinc_ore (from NuclearCraft-1.20.1-1.0.0-beta.6.jar)
debug.log heres a full debug.log in case
I've noticed the same tag issue when I attempt to override the ore generation of Nuclearcraft to disable certain ores to prevent duplication between Create and Thermal. I found that you could use "Load My F***ing Tag" off of Curseforge as a workaround, though I'd say if you're a modpack developer it's probably bad practice, but it does work.
While having Immersive Engineering and Mekanism and NuclearCraft in a pack any changes to Ores of the config of NuclearCraft makes it impossible to mine stone with any pickaxe. Deleting the config so it refreshes with no changes you can mine stone again