I've been scouring for docs for how to use multi-touch input in Phaser 3 and the only thing I could find is here: https://phaser.io/phaser3/devlog/116 which says that they haven't implemented it yet. So I kinda hacked together a workaround which brings in some more issues but probably a little better experience. If you release the joystick it sometimes might stick in the direction you are currently going (tapping on it usually resolves this).
If anyone has figured out a way to capture more than one touch event I'm all ears :ear:
As I understand it if it were working properly with multi-touch, the dragging method would work since the second tap wouldn't steal the focus from the gamepad.
I've been scouring for docs for how to use multi-touch input in Phaser 3 and the only thing I could find is here: https://phaser.io/phaser3/devlog/116 which says that they haven't implemented it yet. So I kinda hacked together a workaround which brings in some more issues but probably a little better experience. If you release the joystick it sometimes might stick in the direction you are currently going (tapping on it usually resolves this).
If anyone has figured out a way to capture more than one touch event I'm all ears :ear:
As I understand it if it were working properly with multi-touch, the dragging method would work since the second tap wouldn't steal the focus from the gamepad.