Viewer and editor for .HIP and .HOP archive files from Heavy Iron Studios games such as SpongeBob SquarePants: Battle for Bikini Bottom and Scooby Doo: Night of 100 Frights (GameCube, PS2, Xbox, PC).
First thing causing issues is the folder picker from PresentationFramework not exising on mono. The randomizer should fall back to the shitty default folder picker if it fails to load WPF.
The second issue preventing the randomizer from working at all is a result of using backslashes instead of forward slashes in paths. The randomizer tries to access paths like /home/dark/ip\Resources\...\chuck.hip which obviously will not work on a linux box. Fixing this involves changing the backslashes to forward slashes will fix this without breaking it on windows, Future paths should be built with the System.IO.Path class.
tl;dr:
[x] Fall back to default folder picker if WPF fails to load.
[x] Change backslashes to forward slashes in paths.
I'll update this issue as stuff is fixed and new issues are found
First thing causing issues is the folder picker from
PresentationFramework
not exising on mono. The randomizer should fall back to the shitty default folder picker if it fails to load WPF.The second issue preventing the randomizer from working at all is a result of using backslashes instead of forward slashes in paths. The randomizer tries to access paths like
/home/dark/ip\Resources\...\chuck.hip
which obviously will not work on a linux box. Fixing this involves changing the backslashes to forward slashes will fix this without breaking it on windows, Future paths should be built with theSystem.IO.Path
class.tl;dr:
I'll update this issue as stuff is fixed and new issues are found