Viewer and editor for .HIP and .HOP archive files from Heavy Iron Studios games such as SpongeBob SquarePants: Battle for Bikini Bottom and Scooby Doo: Night of 100 Frights (GameCube, PS2, Xbox, PC).
Previously, DYNA assets would open to https://heavyironmodding.org/wiki/DYNA, despite the fact that every "skew" of DYNA assets have their own page on the wiki. Now, each asset will appropriately link to their own page. For example, a Race Timer DYNA will now open ./DYNA/game_object:RaceTimer. I didn't test every type of DYNA asset, but it seems to be a 1:1 mapping between the internal ID of the asset and its corresponding wiki page (even ones with special characters like spaces), and the limited tests I did worked perfectly.
It's important to note that the wiki buttons on all editors still omit the EvilEngine/ prefix in the URL (based on the AboutBox's wiki URL). The links still work, since HIM has redirects for all of those pages, but it's probably better practice to implement the full path eventually.
Previously, DYNA assets would open to
https://heavyironmodding.org/wiki/DYNA
, despite the fact that every "skew" of DYNA assets have their own page on the wiki. Now, each asset will appropriately link to their own page. For example, a Race Timer DYNA will now open./DYNA/game_object:RaceTimer
. I didn't test every type of DYNA asset, but it seems to be a 1:1 mapping between the internal ID of the asset and its corresponding wiki page (even ones with special characters like spaces), and the limited tests I did worked perfectly.It's important to note that the wiki buttons on all editors still omit the
EvilEngine/
prefix in the URL (based on the AboutBox's wiki URL). The links still work, since HIM has redirects for all of those pages, but it's probably better practice to implement the full path eventually.