igorski / MWEngine

Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio.
MIT License
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Fix typo in audioengine.cpp, rename recBuffer -> recbuffer #56

Closed robtize closed 6 years ago

robtize commented 6 years ago

This will let MWEngine compile if #define RECORD_DEVICE_INPUT in global.h is uncommented

igorski commented 6 years ago

Embarrasing, thanks for the catch!