igorski / MWEngine

Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio.
MIT License
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Added support for non-16bit WAV assets #96

Closed igorski closed 5 years ago

igorski commented 5 years ago

Tested with 8-, 16-, 24- and 32-bit WAV files, both using PCM and IEEE float types. 64-bit WAV files should also be support (though untested).