igorski / weltkriegsimulator

Vertical scrolling shoot 'em up in the browser, using the zCanvas rendering lib. This is intended as a "bullet hell" game and is aimed more to showcase how to use zCanvas for game development.
https://www.igorski.nl/weltkriegsimulator
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Update GSAP code to use GSAP 3 API #4

Closed igorski closed 3 years ago

igorski commented 3 years ago

The code was written using an older version of the GSAP library. Usages of TimelineMax are still supported by GSAP3, but could benefit from updating to the new gsap.timeline() API. Also investigate whether TweenMax is still necessary or can use a direct to API.

igorski commented 3 years ago

Resolved in https://github.com/igorski/weltkriegsimulator/pull/5