Closed chrisheninger closed 6 years ago
Could you please add repro steps? I've tried the following:
npm run server
- listening on port 3333playerID=1
in its src/index.js
.It looks like this opens up two different game instances. index.js
on both sides contains the reference to localhost:3333
.
@Stefan-Hanke Yeah– those are the exact steps that I was using.
I noticed that the game wasn't syncing like I'd expect it to. Upon trying to learn how to diagnose a socket connection, I found that localStorage.debug = '*';
in your console will make it automatically log all the socket-related info. From that output I found the "Invalid Namespace" error– it could be something completely unrelated but that's all I saw that looked strange.
Thanks both of you– I should have a chance in the coming weeks to give your recommendations a try. Appreciate your time.
Closing for now, will re-open and implement once the native app is launched.
Currently running into an issue, socket debug looks like it may be this?
TODO: