as it's more convenient to use values from player's stat bar.. better from gamedesign perspective.. as when we have in-game +3 stats and at the same time we (from gamedesign perspective) should calculate staff in out heads from 0.. it makes a real unnecessary mess in head
for now I've used manual calculation eg there igroglaz@46ba57d ... but I suppose adding special constant will make code better
it will be fun to add state.stat_real...
state.stat_real = p->state.stat_ind +3
as it's more convenient to use values from player's stat bar.. better from gamedesign perspective.. as when we have in-game +3 stats and at the same time we (from gamedesign perspective) should calculate staff in out heads from 0.. it makes a real unnecessary mess in head
for now I've used manual calculation eg there igroglaz@46ba57d ... but I suppose adding special constant will make code better