Atm when you gain 2 point of Spirit your resistance increase on 1 point. Also it gains player's maximum resistance:
Player with 0 spirit got 70 maximum resistance.
Player with 60 spirit got 100 max resistance (which is complete immunity to magic)
It's a nasty barrier for making more stat potions available as we can not currently allow player to have too much spirit or magic will be useless. So we need to reduce effect of spirit stat for mana, resistance and max.resistance.
I suppose we should reduce spirit effect so at 99 spirit player will have ~90 max. resistance.
So the most critical is to change fracton of spirit bonus to max.resistance... amount of mana is not so important, but it will be also fun if it would be changed.
Atm when you gain 2 point of Spirit your resistance increase on 1 point. Also it gains player's maximum resistance:
It's a nasty barrier for making more stat potions available as we can not currently allow player to have too much spirit or magic will be useless. So we need to reduce effect of spirit stat for mana, resistance and max.resistance.
I suppose we should reduce spirit effect so at 99 spirit player will have ~90 max. resistance.
So the most critical is to change fracton of spirit bonus to max.resistance... amount of mana is not so important, but it will be also fun if it would be changed.