Closed igroglaz closed 2 months ago
Add to server.cfg a multiplicator for shop prices.
Demo: price_mod = 10;
price_mod = 10;
means that all items in the shops will be sold for 10x prices. For example, dagger costs 100 gold. With price_mod = 10 it will cost 1000 gold.
We do not need to change anything in the client; changes in the server will be enough. So the task is to charge player upon buying item 10x gold.
This task is crucial for a new season ;)
duplicates https://github.com/igroglaz/srvmgr/issues/72
Add to server.cfg a multiplicator for shop prices.
Demo:
price_mod = 10;
means that all items in the shops will be sold for 10x prices. For example, dagger costs 100 gold. With price_mod = 10 it will cost 1000 gold.
We do not need to change anything in the client; changes in the server will be enough. So the task is to charge player upon buying item 10x gold.
This task is crucial for a new season ;)