igroglaz / srvmgr

https://rom2.ru
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player could attack invisible character #14

Closed igroglaz closed 3 years ago

igroglaz commented 4 years ago

if player teleport far away (radius more then character vision) and use invisibility - his 'clone' stays in his spot. Other players are able to attack this 'clone' so they would track character even in invisibility

igroglaz commented 4 years ago

Not sure, should it be fixed or not. It feels like a 'feature'

igroglaz commented 4 years ago

when you make fast teleport on border of your view - when old view radius didn't had time to dissapear and and you make teleport further at the same moment - you create this glitch (it called 'double cast')

igroglaz commented 3 years ago

intended mechanics, no need to fix