Right now mail gives 2% of player experience as reward. I suppose if we will be able to change this value somehow it will be good way to rebalance mail system.. but as we have 110 skill limit (and it's possible to get exp even after you got a 110 value), even lesser, eg 0.5% of reward could give stat potion as reward..
So the idea is - to award 2% of exp, but not more than, for example:
1k @ easy maps
10k @ medium maps
50k @ hard maps
100k @ horror maps
It's approximate values; exact ones we could define during tests
Right now mail gives 2% of player experience as reward. I suppose if we will be able to change this value somehow it will be good way to rebalance mail system.. but as we have 110 skill limit (and it's possible to get exp even after you got a 110 value), even lesser, eg 0.5% of reward could give stat potion as reward..
So the idea is - to award 2% of exp, but not more than, for example:
It's approximate values; exact ones we could define during tests