Animate dead (corpse)
Raises zombie, skeleton, or ghost from a unit's corpse
We need to limit max hitpoints of ghosts/skeletons/zombies summoned by player-mage by 'Animate dead' spell..
Because right now mages use ghosts from lvl 5 mobs to use them as unkillable tanks, which is wrong (as we reduce DPS from mobs atm, warriors will be able to tank and should do it instead of ghosts).
Spell:
We need to limit max hitpoints of ghosts/skeletons/zombies summoned by player-mage by 'Animate dead' spell..
Because right now mages use ghosts from lvl 5 mobs to use them as unkillable tanks, which is wrong (as we reduce DPS from mobs atm, warriors will be able to tank and should do it instead of ghosts).
Was fixed a bit via reducing lvl 5 mobs HPs