right now it's 50-100 potions.. and parameter in Map editor do not affect number of potions; while affecting number of scrolls alright (it's possible to assign thousands of scrolls, but potions will still be 50-100).
to preserve player's mouses from destruction we need to 'bind' number of potions to the same algorythm as scrolls.
right now it's 50-100 potions.. and parameter in Map editor do not affect number of potions; while affecting number of scrolls alright (it's possible to assign thousands of scrolls, but potions will still be 50-100).
to preserve player's mouses from destruction we need to 'bind' number of potions to the same algorythm as scrolls.