igromanru / CustomizationUnlocker-UE4SS-AF

Customization Unlocker UE4SS Mod for Abiotic Factor
0 stars 0 forks source link

Fails to unlock any customizations on Hotfix 0.9.2.12333 #1

Closed jimmon89 closed 21 minutes ago

jimmon89 commented 3 hours ago

Doesn't seem to work with the current public build as of me testing today I should note that i'm running through proton in steam on linux, but other mods work fine my UESS.log file

[2024-10-27 14:46:17.2739260] Console created
[2024-10-27 14:46:17.4378251] UE4SS - v3.0.1 Beta #0 - Git SHA #8d38572
[2024-10-27 14:46:17.4378846] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
[2024-10-27 14:46:17.4454094] Setting up mods...
[2024-10-27 14:46:17.4530212] Starting mods (from mods.txt load order)...
[2024-10-27 14:46:17.4533690] Starting mods (from enabled.txt, no defined load order)...
[2024-10-27 14:46:17.4580147] No specific game configuration found, using default configuration file
[2024-10-27 14:46:17.4580832] Config: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss\UE4SS-settings.ini

[2024-10-27 14:46:17.4581162] root directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss
[2024-10-27 14:46:17.4581428] working directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss
[2024-10-27 14:46:17.4581657] game executable directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64
[2024-10-27 14:46:17.4582187] game executable: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\AbioticFactor-Win64-Shipping.exe (144187904 bytes)

[2024-10-27 14:46:17.4582496] mods directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss\Mods
[2024-10-27 14:46:17.4582737] log directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss
[2024-10-27 14:46:17.4582990] object dumper directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss

[2024-10-27 14:46:17.4664058] PS Scan attempt 1
[2024-10-27 14:46:17.4664900] [PS] Reading image
[2024-10-27 14:46:17.4665896] [PS] Starting scan
[2024-10-27 14:46:18.1497040] [PS] Scan finished in 682.6961ms
[2024-10-27 14:46:18.1497708] [PS] Found GUObjectArray: 0x14831ea40
[2024-10-27 14:46:18.1497859] [PS] Found GMalloc: 0x14822f3c0
[2024-10-27 14:46:18.1497975] [PS] Found FName::ToString: 0x1410baf10
[2024-10-27 14:46:18.1498097] [PS] Found FName::FName(wchar_t*): 0x14109bd50
[2024-10-27 14:46:18.1498225] [PS] Found StaticConstructObject_Internal: 0x1412dab00
[2024-10-27 14:46:18.1498391] [PS] Found FText::FText(FString&&): 0x140f990d0
[2024-10-27 14:46:18.1498531] PS scan successful
[2024-10-27 14:46:18.1506189] Need to construct: /Script/CoreUObject.Class
[2024-10-27 14:46:18.1506950] Need to construct: /Script/CoreUObject
[2024-10-27 14:46:18.1507068] Need to construct: /Script/CoreUObject.Struct
[2024-10-27 14:46:18.1507205] Need to construct: /Script/Engine.Pawn
[2024-10-27 14:46:18.1507318] Need to construct: /Script/Engine.Character
[2024-10-27 14:46:18.1507530] Need to construct: /Script/Engine.Actor
[2024-10-27 14:46:18.1507653] Need to construct: /Script/CoreUObject.Vector
[2024-10-27 14:46:18.1507888] Need to construct: /Script/Engine.Default__DefaultPawn
[2024-10-27 14:46:18.1508048] Need to construct: /Script/Engine.HitResult
[2024-10-27 14:46:18.1508160] Need to construct: /Script/Engine.Default__MaterialExpression
[2024-10-27 14:46:18.1508384] Need to construct: /Script/Engine.ActorComponent
[2024-10-27 14:46:18.1508512] Need to construct: /Script/CoreUObject.OrientedBox
[2024-10-27 14:46:18.1508876] Need to construct: /Script/Engine.MovementComponent
[2024-10-27 14:46:18.1509007] Need to construct: /Script/Engine.HUD
[2024-10-27 14:46:18.1509116] Need to construct: /Script/Engine.PlayerController
[2024-10-27 14:46:18.1509234] Need to construct: /Script/Engine.PlayerCameraManager
[2024-10-27 14:46:18.1509378] Need to construct: /Script/CoreUObject.EInterpCurveMode
[2024-10-27 14:46:18.1509506] Need to construct: /Script/Engine.ENetRole
[2024-10-27 14:46:18.1509616] Need to construct: /Script/MovieScene.MovieSceneEditorData
[2024-10-27 14:46:18.1509738] Need to construct: /Script/UMG.Widget
[2024-10-27 14:46:18.1510046] Need to construct: /Script/UMG.ComboBoxString
[2024-10-27 14:46:18.1510174] Need to construct: /Script/CoreUObject.Interface
[2024-10-27 14:46:18.4013609] Constructed [1 / 22]: /Script/CoreUObject.Class
[2024-10-27 14:46:18.4014127] Constructed [2 / 22]: /Script/CoreUObject
[2024-10-27 14:46:18.4014348] Constructed [3 / 22]: /Script/CoreUObject.Struct
[2024-10-27 14:46:18.4036081] Constructed [4 / 22]: /Script/Engine.Pawn
[2024-10-27 14:46:18.4061575] Constructed [5 / 22]: /Script/Engine.Character
[2024-10-27 14:46:18.4066390] Constructed [6 / 22]: /Script/Engine.Actor
[2024-10-27 14:46:18.4362651] Constructed [7 / 22]: /Script/Engine.ActorComponent
[2024-10-27 14:46:18.4449874] Constructed [8 / 22]: /Script/Engine.MovementComponent
[2024-10-27 14:46:18.4472455] Constructed [9 / 22]: /Script/Engine.HUD
[2024-10-27 14:46:18.4492483] Constructed [10 / 22]: /Script/Engine.PlayerController
[2024-10-27 14:46:18.4511123] Constructed [11 / 22]: /Script/Engine.PlayerCameraManager
[2024-10-27 14:46:18.4692000] Constructed [12 / 22]: /Script/UMG.Widget
[2024-10-27 14:46:18.4701907] Constructed [13 / 22]: /Script/UMG.ComboBoxString
[2024-10-27 14:46:18.4702322] Constructed [14 / 22]: /Script/CoreUObject.Interface
[2024-10-27 14:46:19.9472172] Constructed [15 / 22]: /Script/CoreUObject.Vector
[2024-10-27 14:46:19.9889019] Constructed [16 / 22]: /Script/Engine.HitResult
[2024-10-27 14:46:20.0221250] Constructed [17 / 22]: /Script/Engine.Default__MaterialExpression
[2024-10-27 14:46:20.0279062] Constructed [18 / 22]: /Script/CoreUObject.OrientedBox
[2024-10-27 14:46:20.0329595] Constructed [19 / 22]: /Script/CoreUObject.EInterpCurveMode
[2024-10-27 14:46:20.0413121] Constructed [20 / 22]: /Script/Engine.ENetRole
[2024-10-27 14:46:20.0588432] Constructed [21 / 22]: /Script/MovieScene.MovieSceneEditorData
[2024-10-27 14:46:20.3617468] Constructed [22 / 22]: /Script/Engine.Default__DefaultPawn
[2024-10-27 14:46:20.7754749] ProcessEvent address 0x1412ab310
[2024-10-27 14:46:20.7755724] Constructed 22 of 22 objects
[2024-10-27 14:46:20.9219159] ProcessInternal address: 0x1412ab780 <- Built-in
[2024-10-27 14:46:20.9219977] ProcessLocalScriptFunction address: 0x1412ab880 <- Built-in
[2024-10-27 14:46:20.9220167] UnrealConfig.FExecVTableOffsetInLocalPlayer: 28
[2024-10-27 14:46:20.9279362] Adding GUObjectArray listeners
[2024-10-27 14:46:20.9280274] Unreal Engine modules (non-modular):
[2024-10-27 14:46:20.9280456] MainExe @ 0x140000000 size=0x8d31000
[2024-10-27 14:46:20.9280918] 
##### MEMBER OFFSETS START #####

[2024-10-27 14:46:20.9281064] UObjectBase::ActorCategory = 0x61
[2024-10-27 14:46:20.9281202] UObjectBase::ClassPrivate = 0x10
[2024-10-27 14:46:20.9281323] UObjectBase::bFindCameraComponentWhenViewTarget = 0x5A
[2024-10-27 14:46:20.9281463] UObjectBase::InternalIndex = 0xC
[2024-10-27 14:46:20.9281574] UObjectBase::World = 0x78
[2024-10-27 14:46:20.9281680] UObjectBase::ObjectFlags = 0x8
[2024-10-27 14:46:20.9281793] UObjectBase::OnEndCursorOver = 0x1DE
[2024-10-27 14:46:20.9281901] UObjectBase::CustomTimeDilation = 0x68
[2024-10-27 14:46:20.9282006] UObjectBase::NamePrivate = 0x18
[2024-10-27 14:46:20.9282130] UObjectBase::bForceNetAddressable = 0x59
[2024-10-27 14:46:20.9282237] UObjectBase::InputPriority = 0x154
[2024-10-27 14:46:20.9282339] UObjectBase::OuterPrivate = 0x20
[2024-10-27 14:46:20.9282452] UObjectBase::bNetTemporary = 0x58
[2024-10-27 14:46:20.9282554] UObjectBase::ActorHasBegunPlay = 0x5D
[2024-10-27 14:46:20.9282659] UObjectBase::OnInputTouchEnd = 0x1E2
[2024-10-27 14:46:20.9282764] UObjectBase::bHasDeferredComponentRegistration = 0x5C
[2024-10-27 14:46:20.9282903] UObjectBase::AttachmentReplication = 0x70
[2024-10-27 14:46:20.9283011] UObjectBase::EngineShowFlags = 0xB8
[2024-10-27 14:46:20.9283120] UObjectBase::AutoReceiveInput = 0x153
[2024-10-27 14:46:20.9283251] UObjectBase::Children = 0x190
[2024-10-27 14:46:20.9283373] UObjectBase::PhysicsReplicationMode = 0x17C
[2024-10-27 14:46:20.9283488] UObjectBase::DetachFence = 0x288
[2024-10-27 14:46:20.9283612] UObjectBase::CreationTime = 0x158
[2024-10-27 14:46:20.9283756] UObjectBase::DefaultUpdateOverlapsMethodDuringLevelStreaming = 0x5F
[2024-10-27 14:46:20.9284054] UObjectBase::InitialLifeSpan = 0x64
[2024-10-27 14:46:20.9284160] UObjectBase::Tags = 0x1C8
[2024-10-27 14:46:20.9284261] UObjectBase::InputComponent = 0x160
[2024-10-27 14:46:20.9284864] UObjectBase::OnTakePointDamage = 0x1D9
[2024-10-27 14:46:20.9285050] UObjectBase::LastRenderTime = 0x180
[2024-10-27 14:46:20.9285424] UObjectBase::RemoteRole = 0x60
[2024-10-27 14:46:20.9285573] UObjectBase::Layers = 0x1B0
[2024-10-27 14:46:20.9285673] UObjectBase::MinNetUpdateFrequency = 0x174
[2024-10-27 14:46:20.9285780] UObjectBase::TimerHandle_LifeSpanExpired = 0x1A8
[2024-10-27 14:46:20.9285897] UObjectBase::OnTakeAnyDamage = 0x1D8
[2024-10-27 14:46:20.9286061] UObjectBase::NetCullDistanceSquared = 0x168
[2024-10-27 14:46:20.9286300] UObjectBase::OnActorEndOverlap = 0x1DC
[2024-10-27 14:46:20.9286407] UObjectBase::NetDormancy = 0x151
[2024-10-27 14:46:20.9286509] UObjectBase::NetDriverName = 0x148
[2024-10-27 14:46:20.9286611] UObjectBase::NetTag = 0x16C
[2024-10-27 14:46:20.9286742] UObjectBase::NetPriority = 0x178
[2024-10-27 14:46:20.9286915] UObjectBase::PrimaryActorTick = 0x28
[2024-10-27 14:46:20.9287148] UObjectBase::NetUpdateFrequency = 0x170
[2024-10-27 14:46:20.9287425] UObjectBase::OnClicked = 0x1DF
[2024-10-27 14:46:20.9287561] UObjectBase::OnActorBeginOverlap = 0x1DB
[2024-10-27 14:46:20.9287706] UObjectBase::OnActorHit = 0x1E5
[2024-10-27 14:46:20.9287812] UObjectBase::StatHitchesData = 0x3A0
[2024-10-27 14:46:20.9287917] UObjectBase::OnBeginCursorOver = 0x1DD
[2024-10-27 14:46:20.9288032] UObjectBase::OnDestroyed = 0x1E6
[2024-10-27 14:46:20.9288132] UObjectBase::OnInputTouchEnter = 0x1E3
[2024-10-27 14:46:20.9288285] UObjectBase::bHasAudioFocus = 0xFC
[2024-10-27 14:46:20.9288521] UObjectBase::OnEndPlay = 0x1E7
[2024-10-27 14:46:20.9288774] UObjectBase::OnInputTouchBegin = 0x1E1
[2024-10-27 14:46:20.9293765] UObjectBase::OnInputTouchLeave = 0x1E4
[2024-10-27 14:46:20.9293938] UObjectBase::OnReleased = 0x1E0
[2024-10-27 14:46:20.9294042] UObjectBase::OnTakeRadialDamage = 0x1DA
[2024-10-27 14:46:20.9294146] UObjectBase::Owner = 0x140
[2024-10-27 14:46:20.9294302] UObjectBase::ParentComponent = 0x1C0
[2024-10-27 14:46:20.9294441] UObjectBase::RayTracingGroupId = 0x6C
[2024-10-27 14:46:20.9294558] UObjectBase::ReplicatedComponentsInfo = 0x1F8
[2024-10-27 14:46:20.9294676] UObjectBase::ReplicatedMovement = 0xD0
[2024-10-27 14:46:20.9294783] UObjectBase::UpdateOverlapsMethodDuringLevelStreaming = 0x5E
[2024-10-27 14:46:20.9294910] UObjectBase::ReplicatedSubObjects = 0x1E8
[2024-10-27 14:46:20.9295015] UObjectBase::Role = 0x150
[2024-10-27 14:46:20.9295139] UObjectBase::RootComponent = 0x1A0
[2024-10-27 14:46:20.9295242] UObjectBase::SpawnCollisionHandlingMethod = 0x152
[2024-10-27 14:46:20.9295356] UObjectBase::bNetStartup = 0x58
[2024-10-27 14:46:20.9295456] UObjectBase::bActorIsBeingConstructed = 0x5D
[2024-10-27 14:46:20.9295563] UObjectBase::bActorBeginningPlayFromLevelStreaming = 0x5C
[2024-10-27 14:46:20.9295683] UObjectBase::bIsMouseOverClient = 0x3AD
[2024-10-27 14:46:20.9295787] UObjectBase::bActorEnableCollision = 0x5C
[2024-10-27 14:46:20.9295898] UObjectBase::bActorInitialized = 0x5C
[2024-10-27 14:46:20.9296018] UObjectBase::bActorIsBeingDestroyed = 0x5D
[2024-10-27 14:46:20.9296299] UObjectBase::bActorSeamlessTraveled = 0x5B
[2024-10-27 14:46:20.9296449] UObjectBase::bActorWantsDestroyDuringBeginPlay = 0x5D
[2024-10-27 14:46:20.9296624] UObjectBase::bAllowReceiveTickEventOnDedicatedServer = 0x5B
[2024-10-27 14:46:20.9296801] UObjectBase::bAllowTickBeforeBeginPlay = 0x5A
[2024-10-27 14:46:20.9296931] UObjectBase::bAlwaysRelevant = 0x58
[2024-10-27 14:46:20.9297049] UObjectBase::bAsyncPhysicsTickEnabled = 0x5D
[2024-10-27 14:46:20.9297157] UObjectBase::bAutoDestroyWhenFinished = 0x5A
[2024-10-27 14:46:20.9297264] UObjectBase::bBlockInput = 0x5A
[2024-10-27 14:46:20.9297364] UObjectBase::bCallPreReplication = 0x58
[2024-10-27 14:46:20.9297470] UObjectBase::bCallPreReplicationForReplay = 0x58
[2024-10-27 14:46:20.9297585] UObjectBase::bCanBeDamaged = 0x5A
[2024-10-27 14:46:20.9297898] UObjectBase::bCanBeInCluster = 0x5B
[2024-10-27 14:46:20.9298094] UObjectBase::bCollideWhenPlacing = 0x5A
[2024-10-27 14:46:20.9298223] UObjectBase::bHasRegisteredAllComponents = 0x5C
[2024-10-27 14:46:20.9298481] UObjectBase::bEnableAutoLODGeneration = 0x5B
[2024-10-27 14:46:20.9298778] UObjectBase::bExchangedRoles = 0x59
[2024-10-27 14:46:20.9298953] UObjectBase::bGenerateOverlapEventsDuringLevelStreaming = 0x5A
[2024-10-27 14:46:20.9299154] UObjectBase::bHasFinishedSpawning = 0x5C
[2024-10-27 14:46:20.9299318] UObjectBase::bHidden = 0x58
[2024-10-27 14:46:20.9299468] UObjectBase::bIgnoresOriginShifting = 0x5A
[2024-10-27 14:46:20.9299625] UObjectBase::bIsEditorOnlyActor = 0x5B
[2024-10-27 14:46:20.9299749] UObjectBase::bNetCheckedInitialPhysicsState = 0x5B
[2024-10-27 14:46:20.9299951] UObjectBase::bNetLoadOnClient = 0x59
[2024-10-27 14:46:20.9300095] UObjectBase::bNetUseOwnerRelevancy = 0x59
[2024-10-27 14:46:20.9300243] UObjectBase::bOnlyRelevantToOwner = 0x58
[2024-10-27 14:46:20.9300487] UObjectBase::bRelevantForLevelBounds = 0x59
[2024-10-27 14:46:20.9301258] UObjectBase::bRelevantForNetworkReplays = 0x59
[2024-10-27 14:46:20.9301587] UObjectBase::bReplayRewindable = 0x59
[2024-10-27 14:46:20.9301711] UObjectBase::bReplicateMovement = 0x58
[2024-10-27 14:46:20.9301947] UObjectBase::bReplicateUsingRegisteredSubObjectList = 0x5B
[2024-10-27 14:46:20.9302312] UObjectBase::bReplicates = 0x5B
[2024-10-27 14:46:20.9302433] UObjectBase::bRunningUserConstructionScript = 0x5C
[2024-10-27 14:46:20.9302795] UObjectBase::bTearOff = 0x59
[2024-10-27 14:46:20.9302914] UObjectBase::bTickFunctionsRegistered = 0x5C
[2024-10-27 14:46:20.9303150] UObjectBase::ActiveSplitscreenType = 0x70
[2024-10-27 14:46:20.9303389] UObjectBase::AudioDeviceHandle = 0xF8
[2024-10-27 14:46:20.9303633] UObjectBase::CurrentBufferVisualizationMode = 0x130
[2024-10-27 14:46:20.9308715] UObjectBase::CurrentGroomVisualizationMode = 0x150
[2024-10-27 14:46:20.9309139] UObjectBase::CurrentLumenVisualizationMode = 0x140
[2024-10-27 14:46:20.9309290] UObjectBase::CurrentNaniteVisualizationMode = 0x138
[2024-10-27 14:46:20.9309520] UObjectBase::CurrentSubstrateVisualizationMode = 0x148
[2024-10-27 14:46:20.9309649] UObjectBase::CurrentVirtualShadowMapVisualizationMode = 0x158
[2024-10-27 14:46:20.9309777] UObjectBase::CursorWidgets = 0x210
[2024-10-27 14:46:20.9309916] UObjectBase::DebugProperties = 0x48
[2024-10-27 14:46:20.9310058] UObjectBase::GameLayerManagerPtr = 0x120
[2024-10-27 14:46:20.9310190] UObjectBase::HardwareCursorCache = 0x170
[2024-10-27 14:46:20.9310303] UObjectBase::HardwareCursors = 0x1C0
[2024-10-27 14:46:20.9310444] UObjectBase::HighResScreenshotDialog = 0x160
[2024-10-27 14:46:20.9310610] UObjectBase::MaxSplitscreenPlayers = 0x68
[2024-10-27 14:46:20.9310758] UObjectBase::MouseCaptureMode = 0x3AA
[2024-10-27 14:46:20.9310872] UObjectBase::MouseLockMode = 0x3AC
[2024-10-27 14:46:20.9310979] UObjectBase::SplitscreenInfo = 0x58
[2024-10-27 14:46:20.9311107] UObjectBase::StatUnitData = 0x398
[2024-10-27 14:46:20.9311253] UObjectBase::ViewModeIndex = 0xB0
[2024-10-27 14:46:20.9311504] UObjectBase::Viewport = 0xE8
[2024-10-27 14:46:20.9311643] UObjectBase::ViewportConsole = 0x40
[2024-10-27 14:46:20.9311784] UObjectBase::ViewportFrame = 0xF0
[2024-10-27 14:46:20.9311941] UObjectBase::ViewportOverlayWidget = 0x110
[2024-10-27 14:46:20.9312126] UObjectBase::Window = 0x100
[2024-10-27 14:46:20.9312262] UObjectBase::bDisableSplitScreenOverride = 0x3A8
[2024-10-27 14:46:20.9312439] UObjectBase::bDisableWorldRendering = 0x6C
[2024-10-27 14:46:20.9312733] UObjectBase::bHideCursorDuringCapture = 0x3AB
[2024-10-27 14:46:20.9312911] UObjectBase::bIgnoreInput = 0x3A9
[2024-10-27 14:46:20.9313037] UObjectBase::bIsPlayInEditorViewport = 0x6C
[2024-10-27 14:46:20.9313171] UObjectBase::bSuppressTransitionMessage = 0x88
[2024-10-27 14:46:20.9313346] UObjectBase::bUseSoftwareCursorWidgets = 0x260
[2024-10-27 14:46:20.9313508] UScriptStruct::StructFlags = 0xB0
[2024-10-27 14:46:20.9313641] UScriptStruct::CppStructOps = 0xB8
[2024-10-27 14:46:20.9313798] UScriptStruct::bPrepareCppStructOpsCompleted = 0xB4
[2024-10-27 14:46:20.9314080] UScriptStruct::ICppStructOps::Alignment = 0xC
[2024-10-27 14:46:20.9314350] UScriptStruct::ICppStructOps::Size = 0x8
[2024-10-27 14:46:20.9314576] FField::ClassPrivate = 0x8
[2024-10-27 14:46:20.9314795] FField::NamePrivate = 0x20
[2024-10-27 14:46:20.9314934] FField::FlagsPrivate = 0x28
[2024-10-27 14:46:20.9315097] FField::Next = 0x18
[2024-10-27 14:46:20.9315256] FField::Owner = 0x10
[2024-10-27 14:46:20.9315385] FOutputDevice::bAutoEmitLineTerminator = 0x9
[2024-10-27 14:46:20.9315514] FOutputDevice::bSuppressEventTag = 0x8
[2024-10-27 14:46:20.9315636] FEnumProperty::Enum = 0x78
[2024-10-27 14:46:20.9315778] FEnumProperty::UnderlyingProp = 0x70
[2024-10-27 14:46:20.9315905] UStruct::DestructorLink = 0x80
[2024-10-27 14:46:20.9316134] UStruct::Children = 0x48
[2024-10-27 14:46:20.9316415] UStruct::ChildProperties = 0x50
[2024-10-27 14:46:20.9316561] UStruct::PostConstructLink = 0x88
[2024-10-27 14:46:20.9316717] UStruct::UnresolvedScriptProperties = 0xA0
[2024-10-27 14:46:20.9316914] UStruct::MinAlignment = 0x5C
[2024-10-27 14:46:20.9317048] UStruct::PropertiesSize = 0x58
[2024-10-27 14:46:20.9317184] UStruct::PropertyLink = 0x70
[2024-10-27 14:46:20.9317314] UStruct::RefLink = 0x78
[2024-10-27 14:46:20.9317465] UStruct::Script = 0x60
[2024-10-27 14:46:20.9317600] UStruct::ScriptAndPropertyObjectReferences = 0x90
[2024-10-27 14:46:20.9317860] UStruct::SuperStruct = 0x40
[2024-10-27 14:46:20.9318033] UFunction::EventGraphCallOffset = 0xD0
[2024-10-27 14:46:20.9318185] UFunction::EventGraphFunction = 0xC8
[2024-10-27 14:46:20.9318325] UFunction::RPCId = 0xBA
[2024-10-27 14:46:20.9318445] UFunction::FirstPropertyToInit = 0xC0
[2024-10-27 14:46:20.9318584] UFunction::Func = 0xD8
[2024-10-27 14:46:20.9318703] UFunction::FunctionFlags = 0xB0
[2024-10-27 14:46:20.9318861] UFunction::NumParms = 0xB4
[2024-10-27 14:46:20.9319025] UFunction::ParmsSize = 0xB6
[2024-10-27 14:46:20.9325664] UFunction::RPCResponseId = 0xBC
[2024-10-27 14:46:20.9326109] UFunction::ReturnValueOffset = 0xB8
[2024-10-27 14:46:20.9326713] UField::Next = 0x28
[2024-10-27 14:46:20.9327146] FProperty::ArrayDim = 0x30
[2024-10-27 14:46:20.9327391] FProperty::DestructorLinkNext = 0x58
[2024-10-27 14:46:20.9327565] FProperty::ElementSize = 0x34
[2024-10-27 14:46:20.9327728] FProperty::NextRef = 0x50
[2024-10-27 14:46:20.9327865] FProperty::Offset_Internal = 0x44
[2024-10-27 14:46:20.9328020] FProperty::PostConstructLinkNext = 0x60
[2024-10-27 14:46:20.9328197] FProperty::PropertyLinkNext = 0x48
[2024-10-27 14:46:20.9328835] FProperty::PropertyFlags = 0x38
[2024-10-27 14:46:20.9329023] FProperty::RepIndex = 0x40
[2024-10-27 14:46:20.9329195] FProperty::RepNotifyFunc = 0x68
[2024-10-27 14:46:20.9329379] UWorld::AllLevelsChangedEvent = 0x540
[2024-10-27 14:46:20.9329576] UWorld::BlockTillLevelStreamingCompletedEpoch = 0x148
[2024-10-27 14:46:20.9329803] UWorld::bAllowAudioPlayback = 0x13E
[2024-10-27 14:46:20.9329985] UWorld::ActiveLevelCollectionIndex = 0x198
[2024-10-27 14:46:20.9330177] UWorld::AudioTimeSeconds = 0x6D8
[2024-10-27 14:46:20.9330371] UWorld::CommittedPersistentLevelName = 0x760
[2024-10-27 14:46:20.9330580] UWorld::bInTick = 0x13B
[2024-10-27 14:46:20.9330745] UWorld::CleanupWorldTag = 0x76C
[2024-10-27 14:46:20.9331047] UWorld::bTickNewlySpawned = 0x13B
[2024-10-27 14:46:20.9331176] UWorld::DeltaRealTimeSeconds = 0x6E0
[2024-10-27 14:46:20.9331299] UWorld::AuthorityGameMode = 0x158
[2024-10-27 14:46:20.9331450] UWorld::BuildStreamingDataTimer = 0x4A8
[2024-10-27 14:46:20.9331611] UWorld::bPlayersOnly = 0x13D
[2024-10-27 14:46:20.9331781] UWorld::DeltaTimeSeconds = 0x6E4
[2024-10-27 14:46:20.9331943] UWorld::ExtraReferencedObjects = 0x68
[2024-10-27 14:46:20.9332082] UWorld::PreparingLevelNames = 0x750
[2024-10-27 14:46:20.9332220] UWorld::IsInBlockTillLevelStreamingCompleted = 0x144
[2024-10-27 14:46:20.9332456] UWorld::bIsRunningConstructionScript = 0x13C
[2024-10-27 14:46:20.9332616] UWorld::bAllowDeferredPhysicsStateCreation = 0x108
[2024-10-27 14:46:20.9332933] UWorld::LastRenderTime = 0x130
[2024-10-27 14:46:20.9333082] UWorld::LastTimeUnbuiltLightingWasEncountered = 0x6B8
[2024-10-27 14:46:20.9333244] UWorld::bHasEverBeenInitialized = 0x13F
[2024-10-27 14:46:20.9333374] UWorld::NextSwitchCountdown = 0x720
[2024-10-27 14:46:20.9333502] UWorld::bMaterialParameterCollectionInstanceNeedsDeferredUpdate = 0x13F
[2024-10-27 14:46:20.9333736] UWorld::RealTimeSeconds = 0x6D0
[2024-10-27 14:46:20.9333894] UWorld::NextURL = 0x740
[2024-10-27 14:46:20.9334029] UWorld::NumStreamingLevelsBeingLoaded = 0x73A
[2024-10-27 14:46:20.9334198] UWorld::OnBeginPlay = 0x1A0
[2024-10-27 14:46:20.9334443] UWorld::PauseDelay = 0x6E8
[2024-10-27 14:46:20.9334572] UWorld::PerModuleDataObjects = 0x78
[2024-10-27 14:46:20.9334708] UWorld::bIsDefaultLevel = 0x13C
[2024-10-27 14:46:20.9334841] UWorld::PlayerNum = 0x678
[2024-10-27 14:46:20.9334993] UWorld::bAggressiveLOD = 0x13C
[2024-10-27 14:46:20.9335114] UWorld::StreamingLevelsPrefix = 0xC8
[2024-10-27 14:46:20.9335248] UWorld::bTriggerPostLoadMap = 0x13B
[2024-10-27 14:46:20.9335370] UWorld::bIsLevelStreamingFrozen = 0x13B
[2024-10-27 14:46:20.9335669] UWorld::StreamingVolumeUpdateDelay = 0x67C
[2024-10-27 14:46:20.9335838] UWorld::bIsBuilt = 0x13B
[2024-10-27 14:46:20.9336107] UWorld::TimeSeconds = 0x6C0
[2024-10-27 14:46:20.9336425] UWorld::UnpausedTimeSeconds = 0x6C8
[2024-10-27 14:46:20.9336560] UWorld::bIsBeingCleanedUp = 0x140
[2024-10-27 14:46:20.9336688] UWorld::bActorsInitialized = 0x13C
[2024-10-27 14:46:20.9336833] UWorld::bIsTearingDown = 0x13D
[2024-10-27 14:46:20.9337083] UWorld::bAreConstraintsDirty = 0x13E
[2024-10-27 14:46:20.9337231] UWorld::bBegunPlay = 0x13D
[2024-10-27 14:46:20.9337352] UWorld::bDebugPauseExecution = 0x13D
[2024-10-27 14:46:20.9337606] UWorld::bDoDelayedUpdateCullDistanceVolumes = 0x13C
[2024-10-27 14:46:20.9337794] UWorld::bRequestedBlockOnAsyncLoading = 0x13C
[2024-10-27 14:46:20.9337963] UWorld::bDropDetail = 0x13C
[2024-10-27 14:46:20.9338100] UWorld::bMatchStarted = 0x13D
[2024-10-27 14:46:20.9359899] UWorld::bIsCameraMoveableWhenPaused = 0x13E
[2024-10-27 14:46:20.9360608] UWorld::bShouldSimulatePhysics = 0x13C
[2024-10-27 14:46:20.9360758] UWorld::bIsWorldInitialized = 0x13B
[2024-10-27 14:46:20.9361149] UWorld::bKismetScriptError = 0x13D
[2024-10-27 14:46:20.9361290] UWorld::bMarkedObjectsPendingKill = 0x768
[2024-10-27 14:46:20.9361452] UWorld::bWorldWasLoadedThisTick = 0x13B
[2024-10-27 14:46:20.9361614] UWorld::bPlayersOnlyPending = 0x13D
[2024-10-27 14:46:20.9361730] UWorld::bPostTickComponentUpdate = 0x13B
[2024-10-27 14:46:20.9361874] UWorld::bRequiresHitProxies = 0x13E
[2024-10-27 14:46:20.9362018] UWorld::bShouldForceUnloadStreamingLevels = 0x13E
[2024-10-27 14:46:20.9362221] UWorld::bShouldForceVisibleStreamingLevels = 0x13E
[2024-10-27 14:46:20.9362371] UWorld::bShouldTick = 0x13E
[2024-10-27 14:46:20.9362489] UWorld::bStartup = 0x13D
[2024-10-27 14:46:20.9362603] UWorld::bStreamingDataDirty = 0x13E
[2024-10-27 14:46:20.9362752] UClass::AllFunctionsCache = 0x180
[2024-10-27 14:46:20.9362927] UClass::bLayoutChanging = 0xD1
[2024-10-27 14:46:20.9363090] UClass::ClassWithin = 0xE0
[2024-10-27 14:46:20.9363236] UClass::bCooked = 0xD0
[2024-10-27 14:46:20.9363369] UClass::ClassConfigName = 0xE8
[2024-10-27 14:46:20.9363497] UClass::ClassConstructor = 0xB0
[2024-10-27 14:46:20.9363618] UClass::ClassDefaultObject = 0x110
[2024-10-27 14:46:20.9363745] UClass::ClassFlags = 0xD4
[2024-10-27 14:46:20.9364084] UClass::ClassUnique = 0xC8
[2024-10-27 14:46:20.9364218] UClass::ClassVTableHelperCtorCaller = 0xB8
[2024-10-27 14:46:20.9364349] UClass::FirstOwnedClassRep = 0xCC
[2024-10-27 14:46:20.9364473] UClass::FuncMap = 0x128
[2024-10-27 14:46:20.9364592] UClass::Interfaces = 0x1D8
[2024-10-27 14:46:20.9364712] UClass::NetFields = 0x100
[2024-10-27 14:46:20.9364828] UClass::ReferenceSchema = 0x1E8
[2024-10-27 14:46:20.9364951] UClass::SparseClassData = 0x118
[2024-10-27 14:46:20.9365076] UClass::SparseClassDataStruct = 0x120
[2024-10-27 14:46:20.9365202] UEnum::CppForm = 0x50
[2024-10-27 14:46:20.9365314] UEnum::CppType = 0x30
[2024-10-27 14:46:20.9365611] UEnum::EnumDisplayNameFn = 0x58
[2024-10-27 14:46:20.9365755] UEnum::Names = 0x40
[2024-10-27 14:46:20.9365886] UEnum::EnumFlags_Internal = 0x54
[2024-10-27 14:46:20.9368819] UEnum::EnumPackage = 0x60
[2024-10-27 14:46:20.9369369] FObjectPropertyBase::PropertyClass = 0x70
[2024-10-27 14:46:20.9369522] FDelegateProperty::SignatureFunction = 0x70
[2024-10-27 14:46:20.9369655] FMulticastDelegateProperty::SignatureFunction = 0x70
[2024-10-27 14:46:20.9369855] FSetProperty::ElementProp = 0x70
[2024-10-27 14:46:20.9369977] FStructProperty::Struct = 0x70
[2024-10-27 14:46:20.9370110] FArrayProperty::Inner = 0x78
[2024-10-27 14:46:20.9370254] FArrayProperty::ArrayFlags = 0x70
[2024-10-27 14:46:20.9370387] FMapProperty::KeyProp = 0x70
[2024-10-27 14:46:20.9370540] FMapProperty::MapFlags = 0x98
[2024-10-27 14:46:20.9370706] FMapProperty::ValueProp = 0x78
[2024-10-27 14:46:20.9370885] FBoolProperty::FieldMask = 0x73
[2024-10-27 14:46:20.9371078] FBoolProperty::ByteMask = 0x72
[2024-10-27 14:46:20.9371211] FBoolProperty::FieldSize = 0x70
[2024-10-27 14:46:20.9371351] FBoolProperty::ByteOffset = 0x71
[2024-10-27 14:46:20.9371502] FByteProperty::Enum = 0x70
[2024-10-27 14:46:20.9371637] FClassProperty::MetaClass = 0x78
[2024-10-27 14:46:20.9371771] FSoftClassProperty::MetaClass = 0x78
[2024-10-27 14:46:20.9371959] FInterfaceProperty::InterfaceClass = 0x70
[2024-10-27 14:46:20.9372111] FFieldPathProperty::PropertyClass = 0x70
[2024-10-27 14:46:20.9372258] 
##### MEMBER OFFSETS END #####

[2024-10-27 14:46:20.9372416] m_shared_functions: 0x2be7078
[2024-10-27 14:46:21.0069626] Enabling custom events
[2024-10-27 14:46:21.0079967] Starting mods (from mods.txt load order)...
[2024-10-27 14:46:21.0083531] Starting Lua mod 'CheatManagerEnablerMod'
[2024-10-27 14:46:21.0195030] [RegisterHook] Registered native hook (1, 2) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-27 14:46:21.0196028] Mod 'ActorDumperMod' disabled in mods.txt.
[2024-10-27 14:46:21.0196261] Starting Lua mod 'ConsoleCommandsMod'
[2024-10-27 14:46:21.0298042] Starting Lua mod 'ConsoleEnablerMod'
[2024-10-27 14:46:21.0482616] [Lua] [ConsoleEnabler] Was unable to find an instance of UEngine
[2024-10-27 14:46:21.0495372] Mod 'SplitScreenMod' disabled in mods.txt.
[2024-10-27 14:46:21.0495561] Mod 'LineTraceMod' disabled in mods.txt.
[2024-10-27 14:46:21.0495811] Starting Lua mod 'BPML_GenericFunctions'
[2024-10-27 14:46:21.0508754] Starting Lua mod 'BPModLoaderMod'
[2024-10-27 14:46:21.0882847] CreateLogicModsDirectory: LogicMods directory not found. Creating LogicMods directory.
[2024-10-27 14:46:21.0885716] CreateLogicModsDirectory: LogicMods directory created.
[2024-10-27 14:46:21.1206733] [Lua] Mods/BPModLoaderMod/load_order.txt not present or no matching mods, loading all BP mods in random order.[2024-10-27 14:46:21.1327415] Mod 'jsbLuaProfilerMod' disabled in mods.txt.
[2024-10-27 14:46:21.1328279] Starting Lua mod 'Keybinds'
[2024-10-27 14:46:21.1340888] Starting mods (from enabled.txt, no defined load order)...
[2024-10-27 14:46:21.1349757] Mod 'CheatConsoleCommands' has enabled.txt, starting mod.
[2024-10-27 14:46:21.1527658] [Lua] [CheatConsoleCommands v1.15.1] Starting mod initialization
[2024-10-27 14:46:21.2201061] [Lua] [CheatConsoleCommands v1.15.1] Mod loaded successfully
[2024-10-27 14:46:21.2206756] Mod 'CustomizationUnlocker' has enabled.txt, starting mod.
[2024-10-27 14:46:21.2229511] [Lua] [CustomizationUnlocker v1.0.0] Starting mod initialization
[2024-10-27 14:46:21.2285462] Tried to register a hook with Lua function 'RegisterHook' but no UFunction with the specified name was found.
stack traceback:
    [C]: in function 'RegisterHook'
    ...\Win64\ue4ss\Mods\CustomizationUnlocker\scripts\main.lua:24: in main chunk
stack traceback:
    [C]: in function 'RegisterHook'
    ...\Win64\ue4ss\Mods\CustomizationUnlocker\scripts\main.lua:24: in main chunk
[2024-10-27 14:46:21.2290286] Mod 'InfiniteLeyakContainment' has enabled.txt, starting mod.
[2024-10-27 14:46:21.2327312] [Lua] [InfiniteLeyakContainment v1.1.0] Starting mod initialization
[2024-10-27 14:46:21.2373743] Tried to register a hook with Lua function 'RegisterHook' but no UFunction with the specified name was found.
stack traceback:
    [C]: in function 'RegisterHook'
    ...n64\ue4ss\Mods\InfiniteLeyakContainment\scripts\main.lua:64: in main chunk
stack traceback:
    [C]: in function 'RegisterHook'
    ...n64\ue4ss\Mods\InfiniteLeyakContainment\scripts\main.lua:64: in main chunk
[2024-10-27 14:46:21.2379731] Mod 'ResourceMultiplier' has enabled.txt, starting mod.
[2024-10-27 14:46:21.2451003] Tried to register a hook with Lua function 'RegisterHook' but no UFunction with the specified name was found.
stack traceback:
    [C]: in function 'RegisterHook'
    ...ies\Win64\ue4ss\Mods\ResourceMultiplier\scripts\main.lua:173: in main chunk
stack traceback:
    [C]: in function 'RegisterHook'
    ...ies\Win64\ue4ss\Mods\ResourceMultiplier\scripts\main.lua:173: in main chunk
[2024-10-27 14:46:21.2456188] Mod 'StackManager' has enabled.txt, starting mod.
[2024-10-27 14:46:21.2605391] [Lua] [StackManager v1.1.1] Starting mod initialization
[2024-10-27 14:46:21.2606565] [RegisterHook] Registered native hook (3, 4) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-27 14:46:21.2607421] [Lua] [StackManager v1.1.1] Mod loaded successfully
[2024-10-27 14:46:21.2608565] Mod 'UnlimitedPower' has enabled.txt, starting mod.
[2024-10-27 14:46:21.2878614] [Lua] [UnlimitedPower v2.3.0] Starting mod initialization
[2024-10-27 14:46:21.2880077] [Lua] [UnlimitedPower v2.3.0] Mod loaded successfully
[2024-10-27 14:46:21.2890537] Event loop start
[2024-10-27 14:46:23.6477602] [Lua] [ConsoleEnabler] ConsoleKey[1]: F10
[2024-10-27 14:46:23.6478266] [Lua] [ConsoleEnabler] ConsoleKey[2]: Tilde
[2024-10-27 14:51:44.4379346] [Lua] [ConsoleEnabler] ConsoleKey[1]: F10
[2024-10-27 14:51:44.4380218] [Lua] [ConsoleEnabler] ConsoleKey[2]: Tilde
[2024-10-27 14:51:44.4456760] [Lua] [CheatManager Creator] Constructed CheatManager [0x5D991320]
[2024-10-27 14:51:44.4457682] [Lua] [CheatManager Creator] Enabled CheatManager
[2024-10-27 14:51:44.4519686] [RegisterHook] Registered script hook (5, 5) for Function /Game/Blueprints/Widgets/Inventory/W_InventoryItemSlot.W_InventoryItemSlot_C:OnMouseEnter
[2024-10-27 14:51:44.4574497] [RegisterHook] Registered script hook (6, 6) for Function /Game/Blueprints/Widgets/Inventory/W_InventoryItemSlot.W_InventoryItemSlot_C:OnMouseLeave
[2024-10-27 14:51:44.4630151] [RegisterHook] Registered script hook (7, 7) for Function /Game/Blueprints/Widgets/Inventory/W_InventoryItemSlot.W_InventoryItemSlot_C:PickUpThisItemToCursor
[2024-10-27 14:51:44.4683236] [RegisterHook] Registered script hook (8, 8) for Function /Game/Blueprints/Widgets/Inventory/W_InventoryItemSlot.W_InventoryItemSlot_C:DropItemFromCursor
[2024-10-27 14:51:44.4684146] Unregistering native hook with pre-id: 3
[2024-10-27 14:51:44.4684290] Unregistering native hook with post-id: 4
[2024-10-27 14:52:02.1014896] [Lua] [ConsoleEnabler] ConsoleKey[1]: F10
[2024-10-27 14:52:02.1015705] [Lua] [ConsoleEnabler] ConsoleKey[2]: Tilde

the part relevant to this particular issue is

[2024-10-27 14:46:21.2206756] Mod 'CustomizationUnlocker' has enabled.txt, starting mod.
[2024-10-27 14:46:21.2229511] [Lua] [CustomizationUnlocker v1.0.0] Starting mod initialization
[2024-10-27 14:46:21.2285462] Tried to register a hook with Lua function 'RegisterHook' but no UFunction with the specified name was found.
stack traceback:
    [C]: in function 'RegisterHook'
    ...\Win64\ue4ss\Mods\CustomizationUnlocker\scripts\main.lua:24: in main chunk
stack traceback:
    [C]: in function 'RegisterHook'
    ...\Win64\ue4ss\Mods\CustomizationUnlocker\scripts\main.lua:24: in main chunk
igromanru commented 2 hours ago

Try to use new version 1.0.1

jimmon89 commented 1 hour ago

seems to work, tyvm :)

[2024-10-27 16:35:14.6326242] Console created
[2024-10-27 16:35:14.6327797] UE4SS - v3.0.1 Beta #0 - Git SHA #8d38572
[2024-10-27 16:35:14.6327908] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
[2024-10-27 16:35:14.6366182] Setting up mods...
[2024-10-27 16:35:14.6398201] Starting mods (from mods.txt load order)...
[2024-10-27 16:35:14.6402963] Starting mods (from enabled.txt, no defined load order)...
[2024-10-27 16:35:14.6413062] No specific game configuration found, using default configuration file
[2024-10-27 16:35:14.6413362] Config: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss\UE4SS-settings.ini

[2024-10-27 16:35:14.6413414] root directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss
[2024-10-27 16:35:14.6413455] working directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss
[2024-10-27 16:35:14.6413495] game executable directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64
[2024-10-27 16:35:14.6413742] game executable: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\AbioticFactor-Win64-Shipping.exe (144187904 bytes)

[2024-10-27 16:35:14.6413788] mods directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss\Mods
[2024-10-27 16:35:14.6413827] log directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss
[2024-10-27 16:35:14.6413864] object dumper directory: Z:\home\jimmy\.local\share\Steam\steamapps\common\Abiotic Factor\AbioticFactor\Binaries\Win64\ue4ss

[2024-10-27 16:35:14.6483200] PS Scan attempt 1
[2024-10-27 16:35:14.6483690] [PS] Reading image
[2024-10-27 16:35:14.6484691] [PS] Starting scan
[2024-10-27 16:35:15.3065979] [PS] Scan finished in 657.5071ms
[2024-10-27 16:35:15.3066518] [PS] Found GUObjectArray: 0x14831ea40
[2024-10-27 16:35:15.3066590] [PS] Found GMalloc: 0x14822f3c0
[2024-10-27 16:35:15.3066643] [PS] Found FName::ToString: 0x1410baf10
[2024-10-27 16:35:15.3066695] [PS] Found FName::FName(wchar_t*): 0x14109bd50
[2024-10-27 16:35:15.3066810] [PS] Found StaticConstructObject_Internal: 0x1412dab00
[2024-10-27 16:35:15.3066869] [PS] Found FText::FText(FString&&): 0x140f990d0
[2024-10-27 16:35:15.3066927] PS scan successful
[2024-10-27 16:35:15.3074080] Need to construct: /Script/CoreUObject.Class
[2024-10-27 16:35:15.3074237] Need to construct: /Script/CoreUObject
[2024-10-27 16:35:15.3074275] Need to construct: /Script/CoreUObject.Struct
[2024-10-27 16:35:15.3074310] Need to construct: /Script/Engine.Pawn
[2024-10-27 16:35:15.3074342] Need to construct: /Script/Engine.Character
[2024-10-27 16:35:15.3074378] Need to construct: /Script/Engine.Actor
[2024-10-27 16:35:15.3074409] Need to construct: /Script/CoreUObject.Vector
[2024-10-27 16:35:15.3074554] Need to construct: /Script/Engine.Default__DefaultPawn
[2024-10-27 16:35:15.3074594] Need to construct: /Script/Engine.HitResult
[2024-10-27 16:35:15.3074626] Need to construct: /Script/Engine.Default__MaterialExpression
[2024-10-27 16:35:15.3074667] Need to construct: /Script/Engine.ActorComponent
[2024-10-27 16:35:15.3074699] Need to construct: /Script/CoreUObject.OrientedBox
[2024-10-27 16:35:15.3074733] Need to construct: /Script/Engine.MovementComponent
[2024-10-27 16:35:15.3074769] Need to construct: /Script/Engine.HUD
[2024-10-27 16:35:15.3074807] Need to construct: /Script/Engine.PlayerController
[2024-10-27 16:35:15.3074841] Need to construct: /Script/Engine.PlayerCameraManager
[2024-10-27 16:35:15.3074875] Need to construct: /Script/CoreUObject.EInterpCurveMode
[2024-10-27 16:35:15.3074908] Need to construct: /Script/Engine.ENetRole
[2024-10-27 16:35:15.3074940] Need to construct: /Script/MovieScene.MovieSceneEditorData
[2024-10-27 16:35:15.3074974] Need to construct: /Script/UMG.Widget
[2024-10-27 16:35:15.3075013] Need to construct: /Script/UMG.ComboBoxString
[2024-10-27 16:35:15.3075056] Need to construct: /Script/CoreUObject.Interface
[2024-10-27 16:35:15.5589740] Constructed [1 / 22]: /Script/CoreUObject.Class
[2024-10-27 16:35:15.5590248] Constructed [2 / 22]: /Script/CoreUObject
[2024-10-27 16:35:15.5590460] Constructed [3 / 22]: /Script/CoreUObject.Struct
[2024-10-27 16:35:15.5626980] Constructed [4 / 22]: /Script/Engine.Pawn
[2024-10-27 16:35:15.5660167] Constructed [5 / 22]: /Script/Engine.Character
[2024-10-27 16:35:15.5665773] Constructed [6 / 22]: /Script/Engine.Actor
[2024-10-27 16:35:15.5994452] Constructed [7 / 22]: /Script/Engine.ActorComponent
[2024-10-27 16:35:15.6111943] Constructed [8 / 22]: /Script/Engine.MovementComponent
[2024-10-27 16:35:15.6146990] Constructed [9 / 22]: /Script/Engine.HUD
[2024-10-27 16:35:15.6182600] Constructed [10 / 22]: /Script/Engine.PlayerController
[2024-10-27 16:35:15.6213768] Constructed [11 / 22]: /Script/Engine.PlayerCameraManager
[2024-10-27 16:35:15.6477306] Constructed [12 / 22]: /Script/UMG.Widget
[2024-10-27 16:35:15.6489256] Constructed [13 / 22]: /Script/UMG.ComboBoxString
[2024-10-27 16:35:15.6489774] Constructed [14 / 22]: /Script/CoreUObject.Interface
[2024-10-27 16:35:17.4390170] Constructed [15 / 22]: /Script/CoreUObject.Vector
[2024-10-27 16:35:17.4848433] Constructed [16 / 22]: /Script/Engine.Default__DefaultPawn
[2024-10-27 16:35:17.4946766] Constructed [17 / 22]: /Script/Engine.HitResult
[2024-10-27 16:35:17.5470116] Constructed [18 / 22]: /Script/Engine.Default__MaterialExpression
[2024-10-27 16:35:17.5611893] Constructed [19 / 22]: /Script/CoreUObject.OrientedBox
[2024-10-27 16:35:17.5701073] Constructed [20 / 22]: /Script/CoreUObject.EInterpCurveMode
[2024-10-27 16:35:17.5889429] Constructed [21 / 22]: /Script/Engine.ENetRole
[2024-10-27 16:35:17.6065870] Constructed [22 / 22]: /Script/MovieScene.MovieSceneEditorData
[2024-10-27 16:35:18.0081881] ProcessEvent address 0x1412ab310
[2024-10-27 16:35:18.0082458] Constructed 22 of 22 objects
[2024-10-27 16:35:18.1532185] ProcessInternal address: 0x1412ab780 <- Built-in
[2024-10-27 16:35:18.1533089] ProcessLocalScriptFunction address: 0x1412ab880 <- Built-in
[2024-10-27 16:35:18.1533216] UnrealConfig.FExecVTableOffsetInLocalPlayer: 28
[2024-10-27 16:35:18.1533345] Unreal Engine modules (non-modular):
[2024-10-27 16:35:18.1533423] MainExe @ 0x140000000 size=0x8d31000
[2024-10-27 16:35:18.1533761] 
##### MEMBER OFFSETS START #####

[2024-10-27 16:35:18.1533852] UObjectBase::ActorCategory = 0x61
[2024-10-27 16:35:18.1533903] UObjectBase::ClassPrivate = 0x10
[2024-10-27 16:35:18.1533941] UObjectBase::bFindCameraComponentWhenViewTarget = 0x5A
[2024-10-27 16:35:18.1533991] UObjectBase::InternalIndex = 0xC
[2024-10-27 16:35:18.1534028] UObjectBase::World = 0x78
[2024-10-27 16:35:18.1534071] UObjectBase::ObjectFlags = 0x8
[2024-10-27 16:35:18.1534122] UObjectBase::OnEndCursorOver = 0x1DE
[2024-10-27 16:35:18.1534170] UObjectBase::CustomTimeDilation = 0x68
[2024-10-27 16:35:18.1534222] UObjectBase::NamePrivate = 0x18
[2024-10-27 16:35:18.1534264] UObjectBase::bForceNetAddressable = 0x59
[2024-10-27 16:35:18.1534310] UObjectBase::InputPriority = 0x154
[2024-10-27 16:35:18.1534351] UObjectBase::OuterPrivate = 0x20
[2024-10-27 16:35:18.1534393] UObjectBase::bNetTemporary = 0x58
[2024-10-27 16:35:18.1534438] UObjectBase::ActorHasBegunPlay = 0x5D
[2024-10-27 16:35:18.1534491] UObjectBase::OnInputTouchEnd = 0x1E2
[2024-10-27 16:35:18.1534539] UObjectBase::bHasDeferredComponentRegistration = 0x5C
[2024-10-27 16:35:18.1534594] UObjectBase::AttachmentReplication = 0x70
[2024-10-27 16:35:18.1534647] UObjectBase::EngineShowFlags = 0xB8
[2024-10-27 16:35:18.1534687] UObjectBase::AutoReceiveInput = 0x153
[2024-10-27 16:35:18.1534723] UObjectBase::Children = 0x190
[2024-10-27 16:35:18.1534762] UObjectBase::PhysicsReplicationMode = 0x17C
[2024-10-27 16:35:18.1534798] UObjectBase::DetachFence = 0x288
[2024-10-27 16:35:18.1534856] UObjectBase::CreationTime = 0x158
[2024-10-27 16:35:18.1534899] UObjectBase::DefaultUpdateOverlapsMethodDuringLevelStreaming = 0x5F
[2024-10-27 16:35:18.1534964] UObjectBase::InitialLifeSpan = 0x64
[2024-10-27 16:35:18.1535162] UObjectBase::Tags = 0x1C8
[2024-10-27 16:35:18.1535205] UObjectBase::InputComponent = 0x160
[2024-10-27 16:35:18.1535255] UObjectBase::OnTakePointDamage = 0x1D9
[2024-10-27 16:35:18.1535291] UObjectBase::LastRenderTime = 0x180
[2024-10-27 16:35:18.1535330] UObjectBase::RemoteRole = 0x60
[2024-10-27 16:35:18.1535366] UObjectBase::Layers = 0x1B0
[2024-10-27 16:35:18.1535405] UObjectBase::MinNetUpdateFrequency = 0x174
[2024-10-27 16:35:18.1535447] UObjectBase::TimerHandle_LifeSpanExpired = 0x1A8
[2024-10-27 16:35:18.1535485] UObjectBase::OnTakeAnyDamage = 0x1D8
[2024-10-27 16:35:18.1535525] UObjectBase::NetCullDistanceSquared = 0x168
[2024-10-27 16:35:18.1535569] UObjectBase::OnActorEndOverlap = 0x1DC
[2024-10-27 16:35:18.1535607] UObjectBase::NetDormancy = 0x151
[2024-10-27 16:35:18.1535646] UObjectBase::NetDriverName = 0x148
[2024-10-27 16:35:18.1535683] UObjectBase::NetTag = 0x16C
[2024-10-27 16:35:18.1535720] UObjectBase::NetPriority = 0x178
[2024-10-27 16:35:18.1535758] UObjectBase::PrimaryActorTick = 0x28
[2024-10-27 16:35:18.1535796] UObjectBase::NetUpdateFrequency = 0x170
[2024-10-27 16:35:18.1535835] UObjectBase::OnClicked = 0x1DF
[2024-10-27 16:35:18.1535875] UObjectBase::OnActorBeginOverlap = 0x1DB
[2024-10-27 16:35:18.1535911] UObjectBase::OnActorHit = 0x1E5
[2024-10-27 16:35:18.1535949] UObjectBase::StatHitchesData = 0x3A0
[2024-10-27 16:35:18.1536085] UObjectBase::OnBeginCursorOver = 0x1DD
[2024-10-27 16:35:18.1536218] UObjectBase::OnDestroyed = 0x1E6
[2024-10-27 16:35:18.1536259] UObjectBase::OnInputTouchEnter = 0x1E3
[2024-10-27 16:35:18.1536298] UObjectBase::bHasAudioFocus = 0xFC
[2024-10-27 16:35:18.1536335] UObjectBase::OnEndPlay = 0x1E7
[2024-10-27 16:35:18.1536377] UObjectBase::OnInputTouchBegin = 0x1E1
[2024-10-27 16:35:18.1536419] UObjectBase::OnInputTouchLeave = 0x1E4
[2024-10-27 16:35:18.1536461] UObjectBase::OnReleased = 0x1E0
[2024-10-27 16:35:18.1536502] UObjectBase::OnTakeRadialDamage = 0x1DA
[2024-10-27 16:35:18.1536540] UObjectBase::Owner = 0x140
[2024-10-27 16:35:18.1536579] UObjectBase::ParentComponent = 0x1C0
[2024-10-27 16:35:18.1536614] UObjectBase::RayTracingGroupId = 0x6C
[2024-10-27 16:35:18.1536650] UObjectBase::ReplicatedComponentsInfo = 0x1F8
[2024-10-27 16:35:18.1536689] UObjectBase::ReplicatedMovement = 0xD0
[2024-10-27 16:35:18.1536736] UObjectBase::UpdateOverlapsMethodDuringLevelStreaming = 0x5E
[2024-10-27 16:35:18.1536782] UObjectBase::ReplicatedSubObjects = 0x1E8
[2024-10-27 16:35:18.1536822] UObjectBase::Role = 0x150
[2024-10-27 16:35:18.1536856] UObjectBase::RootComponent = 0x1A0
[2024-10-27 16:35:18.1536893] UObjectBase::SpawnCollisionHandlingMethod = 0x152
[2024-10-27 16:35:18.1536941] UObjectBase::bNetStartup = 0x58
[2024-10-27 16:35:18.1536981] UObjectBase::bActorIsBeingConstructed = 0x5D
[2024-10-27 16:35:18.1537025] UObjectBase::bActorBeginningPlayFromLevelStreaming = 0x5C
[2024-10-27 16:35:18.1537078] UObjectBase::bIsMouseOverClient = 0x3AD
[2024-10-27 16:35:18.1537127] UObjectBase::bActorEnableCollision = 0x5C
[2024-10-27 16:35:18.1537170] UObjectBase::bActorInitialized = 0x5C
[2024-10-27 16:35:18.1537222] UObjectBase::bActorIsBeingDestroyed = 0x5D
[2024-10-27 16:35:18.1537259] UObjectBase::bActorSeamlessTraveled = 0x5B
[2024-10-27 16:35:18.1537298] UObjectBase::bActorWantsDestroyDuringBeginPlay = 0x5D
[2024-10-27 16:35:18.1537337] UObjectBase::bAllowReceiveTickEventOnDedicatedServer = 0x5B
[2024-10-27 16:35:18.1537378] UObjectBase::bAllowTickBeforeBeginPlay = 0x5A
[2024-10-27 16:35:18.1537416] UObjectBase::bAlwaysRelevant = 0x58
[2024-10-27 16:35:18.1537455] UObjectBase::bAsyncPhysicsTickEnabled = 0x5D
[2024-10-27 16:35:18.1537491] UObjectBase::bAutoDestroyWhenFinished = 0x5A
[2024-10-27 16:35:18.1537529] UObjectBase::bBlockInput = 0x5A
[2024-10-27 16:35:18.1537565] UObjectBase::bCallPreReplication = 0x58
[2024-10-27 16:35:18.1537606] UObjectBase::bCallPreReplicationForReplay = 0x58
[2024-10-27 16:35:18.1537644] UObjectBase::bCanBeDamaged = 0x5A
[2024-10-27 16:35:18.1537683] UObjectBase::bCanBeInCluster = 0x5B
[2024-10-27 16:35:18.1537793] UObjectBase::bCollideWhenPlacing = 0x5A
[2024-10-27 16:35:18.1537835] UObjectBase::bHasRegisteredAllComponents = 0x5C
[2024-10-27 16:35:18.1537873] UObjectBase::bEnableAutoLODGeneration = 0x5B
[2024-10-27 16:35:18.1537911] UObjectBase::bExchangedRoles = 0x59
[2024-10-27 16:35:18.1537948] UObjectBase::bGenerateOverlapEventsDuringLevelStreaming = 0x5A
[2024-10-27 16:35:18.1537991] UObjectBase::bHasFinishedSpawning = 0x5C
[2024-10-27 16:35:18.1538034] UObjectBase::bHidden = 0x58
[2024-10-27 16:35:18.1538073] UObjectBase::bIgnoresOriginShifting = 0x5A
[2024-10-27 16:35:18.1538111] UObjectBase::bIsEditorOnlyActor = 0x5B
[2024-10-27 16:35:18.1538149] UObjectBase::bNetCheckedInitialPhysicsState = 0x5B
[2024-10-27 16:35:18.1538186] UObjectBase::bNetLoadOnClient = 0x59
[2024-10-27 16:35:18.1538223] UObjectBase::bNetUseOwnerRelevancy = 0x59
[2024-10-27 16:35:18.1538260] UObjectBase::bOnlyRelevantToOwner = 0x58
[2024-10-27 16:35:18.1538303] UObjectBase::bRelevantForLevelBounds = 0x59
[2024-10-27 16:35:18.1538350] UObjectBase::bRelevantForNetworkReplays = 0x59
[2024-10-27 16:35:18.1538394] UObjectBase::bReplayRewindable = 0x59
[2024-10-27 16:35:18.1538434] UObjectBase::bReplicateMovement = 0x58
[2024-10-27 16:35:18.1538473] UObjectBase::bReplicateUsingRegisteredSubObjectList = 0x5B
[2024-10-27 16:35:18.1538517] UObjectBase::bReplicates = 0x5B
[2024-10-27 16:35:18.1538556] UObjectBase::bRunningUserConstructionScript = 0x5C
[2024-10-27 16:35:18.1538595] UObjectBase::bTearOff = 0x59
[2024-10-27 16:35:18.1538634] UObjectBase::bTickFunctionsRegistered = 0x5C
[2024-10-27 16:35:18.1538674] UObjectBase::ActiveSplitscreenType = 0x70
[2024-10-27 16:35:18.1538711] UObjectBase::AudioDeviceHandle = 0xF8
[2024-10-27 16:35:18.1539244] UObjectBase::CurrentBufferVisualizationMode = 0x130
[2024-10-27 16:35:18.1539319] UObjectBase::CurrentGroomVisualizationMode = 0x150
[2024-10-27 16:35:18.1539362] UObjectBase::CurrentLumenVisualizationMode = 0x140
[2024-10-27 16:35:18.1539399] UObjectBase::CurrentNaniteVisualizationMode = 0x138
[2024-10-27 16:35:18.1539440] UObjectBase::CurrentSubstrateVisualizationMode = 0x148
[2024-10-27 16:35:18.1539479] UObjectBase::CurrentVirtualShadowMapVisualizationMode = 0x158
[2024-10-27 16:35:18.1539521] UObjectBase::CursorWidgets = 0x210
[2024-10-27 16:35:18.1539556] UObjectBase::DebugProperties = 0x48
[2024-10-27 16:35:18.1539594] UObjectBase::GameLayerManagerPtr = 0x120
[2024-10-27 16:35:18.1539632] UObjectBase::HardwareCursorCache = 0x170
[2024-10-27 16:35:18.1539669] UObjectBase::HardwareCursors = 0x1C0
[2024-10-27 16:35:18.1539711] UObjectBase::HighResScreenshotDialog = 0x160
[2024-10-27 16:35:18.1539972] UObjectBase::MaxSplitscreenPlayers = 0x68
[2024-10-27 16:35:18.1540019] UObjectBase::MouseCaptureMode = 0x3AA
[2024-10-27 16:35:18.1540056] UObjectBase::MouseLockMode = 0x3AC
[2024-10-27 16:35:18.1540104] UObjectBase::SplitscreenInfo = 0x58
[2024-10-27 16:35:18.1540142] UObjectBase::StatUnitData = 0x398
[2024-10-27 16:35:18.1540180] UObjectBase::ViewModeIndex = 0xB0
[2024-10-27 16:35:18.1540218] UObjectBase::Viewport = 0xE8
[2024-10-27 16:35:18.1540269] UObjectBase::ViewportConsole = 0x40
[2024-10-27 16:35:18.1540307] UObjectBase::ViewportFrame = 0xF0
[2024-10-27 16:35:18.1540345] UObjectBase::ViewportOverlayWidget = 0x110
[2024-10-27 16:35:18.1540380] UObjectBase::Window = 0x100
[2024-10-27 16:35:18.1540413] UObjectBase::bDisableSplitScreenOverride = 0x3A8
[2024-10-27 16:35:18.1540450] UObjectBase::bDisableWorldRendering = 0x6C
[2024-10-27 16:35:18.1540488] UObjectBase::bHideCursorDuringCapture = 0x3AB
[2024-10-27 16:35:18.1540527] UObjectBase::bIgnoreInput = 0x3A9
[2024-10-27 16:35:18.1540568] UObjectBase::bIsPlayInEditorViewport = 0x6C
[2024-10-27 16:35:18.1540607] UObjectBase::bSuppressTransitionMessage = 0x88
[2024-10-27 16:35:18.1540642] UObjectBase::bUseSoftwareCursorWidgets = 0x260
[2024-10-27 16:35:18.1540687] UScriptStruct::StructFlags = 0xB0
[2024-10-27 16:35:18.1540725] UScriptStruct::CppStructOps = 0xB8
[2024-10-27 16:35:18.1540764] UScriptStruct::bPrepareCppStructOpsCompleted = 0xB4
[2024-10-27 16:35:18.1540896] UScriptStruct::ICppStructOps::Alignment = 0xC
[2024-10-27 16:35:18.1540942] UScriptStruct::ICppStructOps::Size = 0x8
[2024-10-27 16:35:18.1540988] FField::ClassPrivate = 0x8
[2024-10-27 16:35:18.1541027] FField::NamePrivate = 0x20
[2024-10-27 16:35:18.1541089] FField::FlagsPrivate = 0x28
[2024-10-27 16:35:18.1541124] FField::Next = 0x18
[2024-10-27 16:35:18.1541159] FField::Owner = 0x10
[2024-10-27 16:35:18.1541198] FOutputDevice::bAutoEmitLineTerminator = 0x9
[2024-10-27 16:35:18.1541238] FOutputDevice::bSuppressEventTag = 0x8
[2024-10-27 16:35:18.1541278] FEnumProperty::Enum = 0x78
[2024-10-27 16:35:18.1541319] FEnumProperty::UnderlyingProp = 0x70
[2024-10-27 16:35:18.1541357] UStruct::DestructorLink = 0x80
[2024-10-27 16:35:18.1541395] UStruct::Children = 0x48
[2024-10-27 16:35:18.1541435] UStruct::ChildProperties = 0x50
[2024-10-27 16:35:18.1541477] UStruct::PostConstructLink = 0x88
[2024-10-27 16:35:18.1541515] UStruct::UnresolvedScriptProperties = 0xA0
[2024-10-27 16:35:18.1541556] UStruct::MinAlignment = 0x5C
[2024-10-27 16:35:18.1541596] UStruct::PropertiesSize = 0x58
[2024-10-27 16:35:18.1541634] UStruct::PropertyLink = 0x70
[2024-10-27 16:35:18.1541671] UStruct::RefLink = 0x78
[2024-10-27 16:35:18.1541705] UStruct::Script = 0x60
[2024-10-27 16:35:18.1541742] UStruct::ScriptAndPropertyObjectReferences = 0x90
[2024-10-27 16:35:18.1541780] UStruct::SuperStruct = 0x40
[2024-10-27 16:35:18.1541816] UFunction::EventGraphCallOffset = 0xD0
[2024-10-27 16:35:18.1541854] UFunction::EventGraphFunction = 0xC8
[2024-10-27 16:35:18.1541890] UFunction::RPCId = 0xBA
[2024-10-27 16:35:18.1541923] UFunction::FirstPropertyToInit = 0xC0
[2024-10-27 16:35:18.1541961] UFunction::Func = 0xD8
[2024-10-27 16:35:18.1542002] UFunction::FunctionFlags = 0xB0
[2024-10-27 16:35:18.1542046] UFunction::NumParms = 0xB4
[2024-10-27 16:35:18.1542083] UFunction::ParmsSize = 0xB6
[2024-10-27 16:35:18.1542131] UFunction::RPCResponseId = 0xBC
[2024-10-27 16:35:18.1542171] UFunction::ReturnValueOffset = 0xB8
[2024-10-27 16:35:18.1542218] UField::Next = 0x28
[2024-10-27 16:35:18.1542258] FProperty::ArrayDim = 0x30
[2024-10-27 16:35:18.1542296] FProperty::DestructorLinkNext = 0x58
[2024-10-27 16:35:18.1542332] FProperty::ElementSize = 0x34
[2024-10-27 16:35:18.1542367] FProperty::NextRef = 0x50
[2024-10-27 16:35:18.1542401] FProperty::Offset_Internal = 0x44
[2024-10-27 16:35:18.1542437] FProperty::PostConstructLinkNext = 0x60
[2024-10-27 16:35:18.1542479] FProperty::PropertyLinkNext = 0x48
[2024-10-27 16:35:18.1542520] FProperty::PropertyFlags = 0x38
[2024-10-27 16:35:18.1542562] FProperty::RepIndex = 0x40
[2024-10-27 16:35:18.1542602] FProperty::RepNotifyFunc = 0x68
[2024-10-27 16:35:18.1542641] UWorld::AllLevelsChangedEvent = 0x540
[2024-10-27 16:35:18.1542686] UWorld::BlockTillLevelStreamingCompletedEpoch = 0x148
[2024-10-27 16:35:18.1542725] UWorld::bAllowAudioPlayback = 0x13E
[2024-10-27 16:35:18.1542765] UWorld::ActiveLevelCollectionIndex = 0x198
[2024-10-27 16:35:18.1542803] UWorld::AudioTimeSeconds = 0x6D8
[2024-10-27 16:35:18.1542857] UWorld::CommittedPersistentLevelName = 0x760
[2024-10-27 16:35:18.1542904] UWorld::bInTick = 0x13B
[2024-10-27 16:35:18.1542939] UWorld::CleanupWorldTag = 0x76C
[2024-10-27 16:35:18.1542973] UWorld::bTickNewlySpawned = 0x13B
[2024-10-27 16:35:18.1543014] UWorld::DeltaRealTimeSeconds = 0x6E0
[2024-10-27 16:35:18.1543053] UWorld::AuthorityGameMode = 0x158
[2024-10-27 16:35:18.1543092] UWorld::BuildStreamingDataTimer = 0x4A8
[2024-10-27 16:35:18.1543126] UWorld::bPlayersOnly = 0x13D
[2024-10-27 16:35:18.1543166] UWorld::DeltaTimeSeconds = 0x6E4
[2024-10-27 16:35:18.1543208] UWorld::ExtraReferencedObjects = 0x68
[2024-10-27 16:35:18.1543241] UWorld::PreparingLevelNames = 0x750
[2024-10-27 16:35:18.1543274] UWorld::IsInBlockTillLevelStreamingCompleted = 0x144
[2024-10-27 16:35:18.1543315] UWorld::bIsRunningConstructionScript = 0x13C
[2024-10-27 16:35:18.1543354] UWorld::bAllowDeferredPhysicsStateCreation = 0x108
[2024-10-27 16:35:18.1543393] UWorld::LastRenderTime = 0x130
[2024-10-27 16:35:18.1543507] UWorld::LastTimeUnbuiltLightingWasEncountered = 0x6B8
[2024-10-27 16:35:18.1543548] UWorld::bHasEverBeenInitialized = 0x13F
[2024-10-27 16:35:18.1543585] UWorld::NextSwitchCountdown = 0x720
[2024-10-27 16:35:18.1543648] UWorld::bMaterialParameterCollectionInstanceNeedsDeferredUpdate = 0x13F
[2024-10-27 16:35:18.1543698] UWorld::RealTimeSeconds = 0x6D0
[2024-10-27 16:35:18.1543734] UWorld::NextURL = 0x740
[2024-10-27 16:35:18.1543774] UWorld::NumStreamingLevelsBeingLoaded = 0x73A
[2024-10-27 16:35:18.1543819] UWorld::OnBeginPlay = 0x1A0
[2024-10-27 16:35:18.1543857] UWorld::PauseDelay = 0x6E8
[2024-10-27 16:35:18.1543894] UWorld::PerModuleDataObjects = 0x78
[2024-10-27 16:35:18.1543948] UWorld::bIsDefaultLevel = 0x13C
[2024-10-27 16:35:18.1543984] UWorld::PlayerNum = 0x678
[2024-10-27 16:35:18.1544020] UWorld::bAggressiveLOD = 0x13C
[2024-10-27 16:35:18.1544065] UWorld::StreamingLevelsPrefix = 0xC8
[2024-10-27 16:35:18.1544104] UWorld::bTriggerPostLoadMap = 0x13B
[2024-10-27 16:35:18.1544147] UWorld::bIsLevelStreamingFrozen = 0x13B
[2024-10-27 16:35:18.1544186] UWorld::StreamingVolumeUpdateDelay = 0x67C
[2024-10-27 16:35:18.1544220] UWorld::bIsBuilt = 0x13B
[2024-10-27 16:35:18.1544255] UWorld::TimeSeconds = 0x6C0
[2024-10-27 16:35:18.1544291] UWorld::UnpausedTimeSeconds = 0x6C8
[2024-10-27 16:35:18.1544326] UWorld::bIsBeingCleanedUp = 0x140
[2024-10-27 16:35:18.1544363] UWorld::bActorsInitialized = 0x13C
[2024-10-27 16:35:18.1544403] UWorld::bIsTearingDown = 0x13D
[2024-10-27 16:35:18.1544437] UWorld::bAreConstraintsDirty = 0x13E
[2024-10-27 16:35:18.1544472] UWorld::bBegunPlay = 0x13D
[2024-10-27 16:35:18.1544512] UWorld::bDebugPauseExecution = 0x13D
[2024-10-27 16:35:18.1544550] UWorld::bDoDelayedUpdateCullDistanceVolumes = 0x13C
[2024-10-27 16:35:18.1544592] UWorld::bRequestedBlockOnAsyncLoading = 0x13C
[2024-10-27 16:35:18.1544630] UWorld::bDropDetail = 0x13C
[2024-10-27 16:35:18.1544666] UWorld::bMatchStarted = 0x13D
[2024-10-27 16:35:18.1544706] UWorld::bIsCameraMoveableWhenPaused = 0x13E
[2024-10-27 16:35:18.1544744] UWorld::bShouldSimulatePhysics = 0x13C
[2024-10-27 16:35:18.1544785] UWorld::bIsWorldInitialized = 0x13B
[2024-10-27 16:35:18.1544826] UWorld::bKismetScriptError = 0x13D
[2024-10-27 16:35:18.1544862] UWorld::bMarkedObjectsPendingKill = 0x768
[2024-10-27 16:35:18.1544899] UWorld::bWorldWasLoadedThisTick = 0x13B
[2024-10-27 16:35:18.1544938] UWorld::bPlayersOnlyPending = 0x13D
[2024-10-27 16:35:18.1544976] UWorld::bPostTickComponentUpdate = 0x13B
[2024-10-27 16:35:18.1545017] UWorld::bRequiresHitProxies = 0x13E
[2024-10-27 16:35:18.1545064] UWorld::bShouldForceUnloadStreamingLevels = 0x13E
[2024-10-27 16:35:18.1545105] UWorld::bShouldForceVisibleStreamingLevels = 0x13E
[2024-10-27 16:35:18.1545151] UWorld::bShouldTick = 0x13E
[2024-10-27 16:35:18.1545188] UWorld::bStartup = 0x13D
[2024-10-27 16:35:18.1545228] UWorld::bStreamingDataDirty = 0x13E
[2024-10-27 16:35:18.1545267] UClass::AllFunctionsCache = 0x180
[2024-10-27 16:35:18.1545307] UClass::bLayoutChanging = 0xD1
[2024-10-27 16:35:18.1545352] UClass::ClassWithin = 0xE0
[2024-10-27 16:35:18.1545394] UClass::bCooked = 0xD0
[2024-10-27 16:35:18.1545431] UClass::ClassConfigName = 0xE8
[2024-10-27 16:35:18.1545469] UClass::ClassConstructor = 0xB0
[2024-10-27 16:35:18.1545518] UClass::ClassDefaultObject = 0x110
[2024-10-27 16:35:18.1545555] UClass::ClassFlags = 0xD4
[2024-10-27 16:35:18.1545591] UClass::ClassUnique = 0xC8
[2024-10-27 16:35:18.1545634] UClass::ClassVTableHelperCtorCaller = 0xB8
[2024-10-27 16:35:18.1545672] UClass::FirstOwnedClassRep = 0xCC
[2024-10-27 16:35:18.1545709] UClass::FuncMap = 0x128
[2024-10-27 16:35:18.1545750] UClass::Interfaces = 0x1D8
[2024-10-27 16:35:18.1545784] UClass::NetFields = 0x100
[2024-10-27 16:35:18.1545824] UClass::ReferenceSchema = 0x1E8
[2024-10-27 16:35:18.1545861] UClass::SparseClassData = 0x118
[2024-10-27 16:35:18.1545897] UClass::SparseClassDataStruct = 0x120
[2024-10-27 16:35:18.1545936] UEnum::CppForm = 0x50
[2024-10-27 16:35:18.1545972] UEnum::CppType = 0x30
[2024-10-27 16:35:18.1547017] UEnum::EnumDisplayNameFn = 0x58
[2024-10-27 16:35:18.1547256] UEnum::Names = 0x40
[2024-10-27 16:35:18.1547306] UEnum::EnumFlags_Internal = 0x54
[2024-10-27 16:35:18.1547360] UEnum::EnumPackage = 0x60
[2024-10-27 16:35:18.1547402] FObjectPropertyBase::PropertyClass = 0x70
[2024-10-27 16:35:18.1547452] FDelegateProperty::SignatureFunction = 0x70
[2024-10-27 16:35:18.1547517] FMulticastDelegateProperty::SignatureFunction = 0x70
[2024-10-27 16:35:18.1547601] FSetProperty::ElementProp = 0x70
[2024-10-27 16:35:18.1547660] FStructProperty::Struct = 0x70
[2024-10-27 16:35:18.1547700] FArrayProperty::Inner = 0x78
[2024-10-27 16:35:18.1547745] FArrayProperty::ArrayFlags = 0x70
[2024-10-27 16:35:18.1547788] FMapProperty::KeyProp = 0x70
[2024-10-27 16:35:18.1547837] FMapProperty::MapFlags = 0x98
[2024-10-27 16:35:18.1547883] FMapProperty::ValueProp = 0x78
[2024-10-27 16:35:18.1547924] FBoolProperty::FieldMask = 0x73
[2024-10-27 16:35:18.1547961] FBoolProperty::ByteMask = 0x72
[2024-10-27 16:35:18.1548010] FBoolProperty::FieldSize = 0x70
[2024-10-27 16:35:18.1548047] FBoolProperty::ByteOffset = 0x71
[2024-10-27 16:35:18.1548084] FByteProperty::Enum = 0x70
[2024-10-27 16:35:18.1548127] FClassProperty::MetaClass = 0x78
[2024-10-27 16:35:18.1548165] FSoftClassProperty::MetaClass = 0x78
[2024-10-27 16:35:18.1548204] FInterfaceProperty::InterfaceClass = 0x70
[2024-10-27 16:35:18.1548240] FFieldPathProperty::PropertyClass = 0x70
[2024-10-27 16:35:18.1548275] 
##### MEMBER OFFSETS END #####

[2024-10-27 16:35:18.1548325] m_shared_functions: 0x2be7078
[2024-10-27 16:35:18.2264870] Enabling custom events
[2024-10-27 16:35:18.2272437] Starting mods (from mods.txt load order)...
[2024-10-27 16:35:18.2284733] Starting Lua mod 'CheatManagerEnablerMod'
[2024-10-27 16:35:18.2473693] [RegisterHook] Registered native hook (1, 2) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-27 16:35:18.2474517] Starting Lua mod 'ConsoleCommandsMod'
[2024-10-27 16:35:18.2682108] Starting Lua mod 'ConsoleEnablerMod'
[2024-10-27 16:35:18.2959775] [Lua] [ConsoleEnabler] Was unable to find an instance of UEngine
[2024-10-27 16:35:18.2979715] Starting Lua mod 'BPML_GenericFunctions'
[2024-10-27 16:35:18.3019826] Starting Lua mod 'BPModLoaderMod'
[2024-10-27 16:35:18.3342596] [Lua] Mods/BPModLoaderMod/load_order.txt not present or no matching mods, loading all BP mods in random order.[2024-10-27 16:35:18.3423217] Starting Lua mod 'Keybinds'
[2024-10-27 16:35:18.3437351] Starting mods (from enabled.txt, no defined load order)...
[2024-10-27 16:35:18.3442444] Mod 'ApocryphalMaxima' has enabled.txt, starting mod.
[2024-10-27 16:35:18.3476932] [Lua] Apocryphal Maxima mod Initializing
[2024-10-27 16:35:18.3554296] [RegisterHook] Registered native hook (3, 4) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-27 16:35:18.3559043] Mod 'CheatConsoleCommands' has enabled.txt, starting mod.
[2024-10-27 16:35:18.3699490] [Lua] [CheatConsoleCommands v1.15.1] Starting mod initialization
[2024-10-27 16:35:18.4140790] [Lua] [CheatConsoleCommands v1.15.1] Mod loaded successfully
[2024-10-27 16:35:18.4144487] Mod 'CustomizationUnlocker' has enabled.txt, starting mod.
[2024-10-27 16:35:18.4153510] [Lua] [CustomizationUnlocker v1.0.1] Starting mod initialization
[2024-10-27 16:35:18.4158958] [Lua] [CustomizationUnlocker v1.0.1] Mod loaded successfully
[2024-10-27 16:35:18.4159732] Mod 'ExplicitQuantum' has enabled.txt, starting mod.
[2024-10-27 16:35:18.4172582] [Lua] Explicit Quantum mod Initializing
[2024-10-27 16:35:18.4204147] [RegisterHook] Registered native hook (5, 6) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-27 16:35:18.4205533] Mod 'InfiniteLeyakContainment' has enabled.txt, starting mod.
[2024-10-27 16:35:18.4227428] [Lua] [InfiniteLeyakContainment v1.1.1] Starting mod initialization
[2024-10-27 16:35:18.4227786] [Lua] [InfiniteLeyakContainment v1.1.1] Mod loaded successfully
[2024-10-27 16:35:18.4229809] Mod 'StackManager' has enabled.txt, starting mod.
[2024-10-27 16:35:18.4317963] [Lua] [StackManager v1.1.1] Starting mod initialization
[2024-10-27 16:35:18.4318702] [RegisterHook] Registered native hook (7, 8) for Function /Script/Engine.PlayerController:ClientRestart
[2024-10-27 16:35:18.4318990] [Lua] [StackManager v1.1.1] Mod loaded successfully
[2024-10-27 16:35:18.4319428] Mod 'UnlimitedPower' has enabled.txt, starting mod.
[2024-10-27 16:35:18.4422561] [Lua] [UnlimitedPower v2.3.0] Starting mod initialization
[2024-10-27 16:35:18.4423432] [Lua] [UnlimitedPower v2.3.0] Mod loaded successfully
[2024-10-27 16:35:18.4424495] Event loop start
[2024-10-27 16:35:20.1273292] Asset loaded
[2024-10-27 16:35:20.1348842] [RegisterHook] Registered script hook (9, 9) for Function /Game/Blueprints/Meta/Abiotic_GameInstance.Abiotic_GameInstance_C:IsCustomizationRowUnlocked
[2024-10-27 16:35:20.1349983] Asset loaded
[2024-10-27 16:35:20.1413596] [RegisterHook] Registered script hook (10, 10) for Function /Game/Blueprints/DeployedObjects/Furniture/Deployed_LeyakContainment.Deployed_LeyakContainment_C:NewDayUpdate
[2024-10-27 16:35:20.6261427] [Lua] [ConsoleEnabler] ConsoleKey[1]: F10
[2024-10-27 16:35:20.6261935] [Lua] [ConsoleEnabler] ConsoleKey[2]: Tilde

the cosmetics are there ksnip_20241027-124113