igwgames / nes-starter-kit

A Beginner's Guide and toolkit for NES game creation.
MIT License
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Multiple maps chapter does not deal with sprite persistence #12

Open potatolain opened 6 years ago

potatolain commented 6 years ago

I don't know exactly how we want to handle it, but we need to at least mention the topic of sprite persistence in the multiple maps chapter. Right now, sprites from either world will overwrite each other, and that's really not ideal.