Open potatolain opened 6 years ago
I don't know exactly how we want to handle it, but we need to at least mention the topic of sprite persistence in the multiple maps chapter. Right now, sprites from either world will overwrite each other, and that's really not ideal.
I don't know exactly how we want to handle it, but we need to at least mention the topic of sprite persistence in the multiple maps chapter. Right now, sprites from either world will overwrite each other, and that's really not ideal.