Open LeHerosInconnu opened 3 years ago
Here are some save files to illustrate the case of the Town Gate spell.
For "Town gate nearest 01.sav": At the hero's position, the Town Gate info indicates that the nearest castle is Blackfang. The hero wants to go to the castle Middle Gate.
In the current state of the game, the player must move the hero (one square at a time, if he wants to take full advantage of the hero's movement) and then check the nearest castle indication in the Town Gate info window.
If the information on the nearest castle is shown directly in the right-click information window of the adventure map square, all these tedious manipulations are no longer necessary, as the player quickly and easily knows which square to move his hero to in order to reach the desired castle with the Town Gate spell.
It's the same for "Town gate nearest 02.sav", except the castles are Middle Gate and Troy.
In fheroes2:
Here are the save files (1.0.6 7494): Town gate nearest 01.zip
It would be nice for newer players to get this info on right clicking these two buildings.
Freeman's Foundry - Upgrades pikemen, swordsmen, and iron golems. There is no cost. Hillforst - Upgrades orcs, ogres, and dwarfs. There is no cost.
In Heroes 2, I have always found that the information displayed in the window when the player right clicks on the different locations was not precise enough, nor complete enough. Examples: Witch Doctor's Hut (not visited), Fort (already visited), etc.
This is an enhancement that I would like to see added to fheroes2.
Let's review the locations on the adventure map, with the information to display according to the different cases.
*** Ex. with Witch Doctor's Hut.
With a hero selected, not visited: Witch Doctor's Hut (not visited) (Knowledge: 2)
With a hero selected, already visited: Witch Doctor's Hut (already visited) (Knowledge: 2)
With no hero selected: Witch Doctor's Hut (Knowledge +1)
Same functioning for other primary skill locations on the adventure map.
*** Ex. with Shrines.
With a hero selected, not visited: Shrine of the First Circle (not visited) Shrine of the First Circle (no magic book)
With a hero selected, visited by at least one of his own heroes: Shrine of the First Circle (Slow) (can be learned) Shrine of the First Circle (Slow) (already learned) Shrine of the First Circle (Slow) (no magic book)
Same fonctioning for the Shrine of the Second Circle.
Same fonctioning for the Shrine of the Second Circle.
With a hero selected, not visited: Shrine of the Third Circle (can be learned) Shrine of the Third Circle (no magic book) Shrine of the Third Circle (no Wisdom skill) Shrine of the Third Circle (no magic book) (no Wisdom skill)
With a hero selected, visited by at least one of his own heroes: Shrine of the Third Circle (View Heroes) (can be learned) Shrine of the Third Circle (View Heroes) (already learned) Shrine of the Third Circle (View Heroes) (no magic book) Shrine of the Third Circle (View Heroes) (no Wisdom skill) Shrine of the Third Circle (View Heroes) (no magic book) (no Wisdom skill)
With no hero selected, visited by at least one of his own heroes: Shrine of the Third Circle (View Heroes)
With no hero selected, not visited: Shrine of the First Circle (teach a spell) Shrine of the Second Circle (teach a spell) Shrine of the Third Circle (teach a spell)
*** Ex. with Gazebo.
With a hero selected, not visited: Gazebo (not visited) (+1000 xp) (level: 3) (next level: 500 xp)
With a hero selected, already visited: Gazebo (already visited) (level: 3) (next level: 500 xp)
With no hero selected: Gazebo (+1000 xp)
*** Ex. with Witch's Hut.
With a hero selected, not visited: Witch's Hut (can be learned) (3 free slots) Witch's Hut (no free slots)
With a hero selected, visited by at least one of his own heroes: Witch's Hut (Estates) (can be learned) (3 free slots) Witch's Hut (Estates) (no free slots) Witch's Hut (Estates) (already known)
With no hero selected, visited by at least one of his own heroes: Witch's Hut (Estates)
With no hero selected, not visited: Witch's Hut (teach a skill)
*** Ex. with Tree of Knowledge.
With a hero selected, not visited: Tree of Knowledge (not visited) (level: 3) (next level: 500 xp)
With a hero selected, visited by at least one of his own heroes: Tree of Knowledge (free) (already visited) (level: 3) (next level: 500 xp) Tree of Knowledge (2000 gold) (already visited) (level: 3) (next level: 500 xp) Tree of Knowledge (10 gems) (already visited) (level: 3) (next level: 500 xp) Tree of Knowledge (free) (not visited) (level: 3) (next level: 500 xp) Tree of Knowledge (2000 gold) (not visited) (level: 3) (next level: 500 xp) Tree of Knowledge (10 gems) (not visited) (level: 3) (next level: 500 xp)
With no hero selected, visited by at least one of his own heroes: Tree of Knowledge (free) Tree of Knowledge (2000 gold) Tree of Knowledge (10 gems)
With no hero selected, not visited: Tree of Knowledge (+1 level)
*** Ex. with Trading Post.
With a hero selected or with no hero selected:
Player has less than 3 marketplaces: Trading Post (best rate currently)
Player has 3 marketplaces: Trading Post (same rate as marketplace)
Player has 4 or more marketplaces: Trading Post (better rate at marketplace)
*** Ex. with Fountain.
With a hero selected: Fountain (already visited) (Luck +1) (Luck: 2) Fountain (not visited) (Luck +1) (Luck: 2) Fountain (not visited) (Luck +1) (Luck: 3) (no need)
With no hero selected: Fountain (Luck +1)
*** Ex. with Temple.
With a hero selected: Temple (already visited) (Morale +2) (Morale: 2) Temple (not visited) (Morale +2) (Morale: 2) Temple (not visited) (Morale +2) (Morale: 3) (no need)
With no hero selected: Temple (Morale +2)
*** Ex. with Xanadu.
The hero need to be level 10 to be trained at Xanadu. Each level of Diplomacy count as two levels. A level 4 hero with Expert Diplomacy can be trained at Xanadu (4+6 = 10).
The Statesman's Quill Artefact should also count (this is part of a planned tweak for this artifact). Statesman's Quill (tweak 02): The Statesman's Quill also count as two levels to visit Xanadu.
So with Expert Diplomacy and Statesman's Quill, a level 2 hero can be trained at Xanadu (2+6+2 = 10).
*** Ex. with Pyramid.
With a hero selected: Pyramid (can be visited) (Wisdom Expert) Pyramid (can be visited) (no magic book) Pyramid (can be visited) (no Wisdom skill) Pyramid (can be visited) (not enough Wisdom skill) (Wisdom Advanced) Pyramid (can be visited) (no magic book) (no Wisdom skill) Pyramid (can be visited) (no magic book) (not enough Wisdom skill) (Wisdom Advanced)
With a hero selected or with no hero selected, visited by at least one of his own heroes who won the combat: Pyramid (already visited) (Dimension Door) (Luck -2)
With a hero selected or with no hero selected, visited by at least one of his own heroes, combat already won by a hero of one of the other players: Pyramid (already visited) (Luck -2)
With no hero selected, not visited: Pyramid (teach a spell)
*** Ex. with Freeman's Foundry.
With a hero selected: Freeman's Foundry (2 troops to upgrade) Freeman's Foundry (no troops to upgrade)
With no hero selected: Freeman's Foundry (upgrade troops)
*** Ex. with Graveyard.
With a hero selected: Graveyard (not visited) (no free slot) Graveyard (not visited) (X free slots)
With a hero selected or with no hero selected, visited by at least one of his own heroes who won the combat: Graveyard (already visited) (Skullcap) (1000 gold) (Morale -1)
With a hero selected or with no hero selected, visited by at least one of his own heroes, combat already won by a hero of one of the other players: Graveyard (already visited) (Morale -1)
With no hero selected, not visited: Graveyard (reward)
*** Ex. with City of the Dead.
Right click on interactive sites with possible recruitments, shows information.
(last visitor): one hero of the player has fought, he has won the combat or not. No enemy hero has been seen to have moved on the interactive square during his turn (it does not need the enemy hero entered the site, it may just have moved on the interactive square without entering the site).
(you can recruit): one hero of the player has fought and has won the combat. You can now recruit creatures.
(8 units): 8 units are available to buy. One hero of the player has fought and has won the combat 3 weeks earlier (ex: 2 creatures just after the combat + 2 creatures each week).
*** Ex. with Dragon City.
Same fonctioning as for the City of the Dead.
*** Ex. with Troll Bridge.
Same fonctioning as for the City of the Dead.
*** Ex. with creature generators on the adventure map.
Number of available creatures is also displayed with free creatures generators on the map (ex: Archer's House) if at least one friendly hero is the last visitor ((you can recruit) (20 units)). If a week has passed, or several weeks have passed, and more creatures have been spawned, the information is updated ((you can recruit) (at least 20 creatures) (3 weeks ago)).
*** Ex. with wandering creatures.
Right click on a square with wandering creatures (and adjacent squares when the sword mouse cursor is diplayed) shows information. Some examples.
(Diplomacy Basic): informs the player that selected hero has the diplomacy secondary skill at basic level (creatures will sometimes offer to join the hero army). (Hideous Mask): informs the player that selected hero has the Hideous Mask (prevents all wandering creature from joining the hero). (will not join): precision to inform the player the creatures will not join due to Hideous Mask.
(1500-6000 gold): the cost in gold to recruit the creatures (min-max gold)
(will never join): some creatures will never join no matter what, ghosts and elementals.
With a hero selected: (50-99 air elementals) (will never join) (Diplomacy Basic) (Hideous Mask)
With a hero selected: (100-249 wolves) (no free slot) (cannot make free slot) (Diplomacy Basic) (20000-49800 gold) (too short by 20600 gold)
(too short by 20600 gold): indicates the amount of gold missing when the player does not have enough gold to pay the maximum cost.
With a hero selected: (100-249 wolves) (no free slot) (can make free slot) (Diplomacy Basic) (20000-49800 gold) (too short by 20600 gold)
With a hero selected: (100-249 wolves) (3 free slots) (Diplomacy Basic) (20000-49800 gold) (too short by 20600 gold)
With a hero selected: (100-249 wolves) (3 free slots) (Diplomacy Basic) (not powerful enough for them to join) (20000-49800 gold) (too short by 20600 gold)
(not powerful enough for them to join): the player's army is not strong enough to impress the creatures and make them join the hero.
With a hero selected: (100-249 wolves) (no free slot) (can make free slot) (Diplomacy Basic) (powerful enough for them to join) (20000-49800 gold) (too short by 20600 gold)
With a hero selected: (100-249 wolves) (3 free slots) (Diplomacy Basic) (powerful enough for them to join) (20000-49800 gold) (too short by 20600 gold)
With no hero selected: (100-249 wolves) (20000-49800 gold) (too short by 20600 gold)
*** Ex. with Magic Well.
With a hero selected: Magic Well (already visited) (spell points: 10/50) Magic Well (not visited) (spell points: 10/50) Magic Well (no need) (spell points: 50/50)
With no hero selected: Magic Well (replenish spell points)
*** Ex. with Artesian Spring.
With a hero selected and no enemy hero has been seen to have moved on the interactive square during his turn: Artesian Spring (not visited) (spell points: 10/50) Artesian Spring (not visited) (spell points: 100/50) (no need)
With a hero selected, visited by at least one of his own heroes: Artesian Spring (already visited this week) (spell points: 10/50)
With no hero selected and no enemy hero has been seen to have moved on the interactive square during his turn: Artesian Spring (not visited)
With no hero selected, visited by at least one of his own heroes: Artesian Spring (already visited this week)
With a hero selected or with no hero selected and an enemy hero has been seen to have moved on the interactive square during his turn: Artesian Spring (already visited this week) (opposing hero)
With no hero selected: Artesian Spring (gives double max spell points)
*** Ex. with Sphinx.
With a hero selected or with no hero selected, visited by at least one of his own heroes and one of his own heroes got the reward: Sphinx (already visited) (Black Pearl) (5000 gold) (20 sulfur)
With a hero selected or with no hero selected, visited by at least one of his own heroes and no riddle proposed: Sphinx (already visited)
With no hero selected: Sphinx (maybe reward)
*** Ex. with Daemon Cave.
With a hero selected or with no hero selected, visited by at least one of his own heroes and one of his own heroes got the reward: Daemon Cave (already visited) (win daemon combat) (1000 xp) Daemon Cave (already visited) (win daemon combat) (1000 xp) (2500 gold) Daemon Cave (already visited) (win servants combat) (2500 gold) Daemon Cave (already visited) (lose daemon combat) (paid 2500 gold for life) Daemon Cave (already visited) (lose daemon combat) (did not pay for life)
With a hero selected or with no hero selected, visited by at least one of his own heroes and no hero got the reward: Daemon Cave (already visited) (opposing hero)
With a hero selected: Daemon Cave (not visited) (level: 3) (next level: 500 xp) (need 2500 gold to pay for life) (too short by 700 gold)
With no hero selected: Daemon Cave (not visited) (reward) (need 2500 gold to pay for life) (too short by 700 gold)
*** Ex. with Alchemist’s Tower (POL).
With a hero selected: Alchemist’s Tower (no cursed artifact) Alchemist’s Tower (2 cursed artifacts) (need 750 gold) (too short by 700 gold)
With no hero selected: Alchemist’s Tower (no cursed artifact) Alchemist’s Tower (4 cursed artifacts) (3 heroes) (need 2250 gold) (too short by 2200 gold)
*** Ex. with Tents and Barriers (POL).
** Tent.
** Tent.
** Barrier.
** Barrier.
*** Ex. with Lean-To, Skeleton (Desert), Wagon.
With a hero selected or with no hero selected, and no enemy hero has been seen to have moved on the interactive square during his turn: Lean-To (not visited) Skeleton (not visited) Wagon (not visited)
With a hero selected, and no enemy hero has been seen to have moved on the interactive square during his turn: Lean-To (not visited) Skeleton (not visited) (no free slot) Wagon (not visited) (no free slot) Skeleton (not visited) (X free slots) Wagon (not visited) (X free slots)
With a hero selected or with no hero selected, visited by at least one of his own heroes and one of his own heroes got the reward: Lean-To (already visited) (resource reward) Skeleton (already visited) (artifact name) (resource reward) Wagon (already visited) (artifact name) (resource reward)
With a hero selected or with no hero selected, and an enemy hero has been seen to have moved on the interactive square during his turn: Lean-To (already visited) (opposing hero) Skeleton (already visited) (opposing hero) Wagon (already visited) (opposing hero)
With no hero selected: Lean-To (not visited) (maybe reward) Skeleton (not visited) (maybe reward) Wagon (not visited) (maybe reward)
*** Ex. with Artifact.
*** Ex. with Artifact with conditions.
With a hero selected, visited by at least one of his own heroes: Artifact (no free slot) (wise person) (no Wisdom) Artifact (X free slots) (wise person) (no Wisdom) Artifact (no free slot) (wise person) (Wisdom Basic) Artifact (X free slots) (wise person) (Wisdom Advanced) Artifact (no free slot) (true leader) (no Leadership) Artifact (X free slots) (true leader) (no Leadership) Artifact (no free slot) (true leader) (Leadership Basic) Artifact (X free slots) (true leader) (Leadership Expert) Artifact (no free slot) (fight giant) Artifact (X free slots) (fight giant) Artifact (no free slot) (3000 gold, 5 mercury) Artifact (X free slots) (3000 gold, 5 mercury) Artifact (no free slot) (3000 gold, 5 mercury) (too short by 600 gold) (too short by 3 mercury) Artifact (X free slots) (3000 gold, 5 mercury) (too short by 600 gold) (too short by 3 mercury) Artifact (no free slot) (3000 gold, 5 mercury) (too short by 600 gold) Artifact (X free slots) (3000 gold, 5 mercury) (too short by 600 gold) Artifact (no free slot) (3000 gold, 5 mercury) (too short by 3 mercury) Artifact (X free slots) (3000 gold, 5 mercury) (too short by 3 mercury)
With no hero selected, visited by at least one of his own heroes: Artifact (wise person) Artifact (true leader) Artifact (fight giant) Artifact (3000 gold, 5 mercury) (too short by 600 gold) (too short by 3 mercury) Artifact (3000 gold, 5 mercury) (too short by 600 gold) Artifact (3000 gold, 5 mercury) (too short by 3 mercury)
The user can validate the information that he wishes will be displayed in the window when right clicking on the objects in an adjustment file (example an .xml file). Not all locations, and not all the possibilities are mentioned, but I think this is enough to give an overview. The texts used are for explanatory purposes and can be simplified/modified.
You can read the discussion if any about it here: https://heroes2.forumactif.com/t942-enhancement-enhancement-for-the-information-displayed-when-the-player-right-clicks-on-an-object#8498
Edit 2021/12/22.
*** Ex. with empty Boat.
Right click on an empty boat indicates who is the "owner". Boat (Neutral) Boat (Green Player) Boat (Yours), or Boat (Your own) Edit 2022/01/01. Indicate the boat position in the boat summon order list with the spell "Summon Boat" for the player's boats. Boat (Yours) (summon: first) Boat (Yours) (summon: fourth)
Edit 2022/01/01.
*** For all squares accessible except at sea.
Indicate the name of the nearest city (for the "Town Gate" spell). (town: Fenton) (castle: Pig's Eyes)