Closed andrey-starodubtsev closed 3 years ago
Could you please attach the screenshot of world map for this case?
Here how it looks in original game:
The starting point for this issue is int Interface::Basic::HumanTurn(bool isload)
function.
As well it's worth to try to have a look into if(!conf.ExtWorldOnlyFirstMonsterAttack()) myKingdom.HeroesActionNewPosition();
Issue came back to life..
While playing Hot Seat we can watch creature attacking hero, even before player starts his turn.
Closing this issue as we removed the option causing the problem.
If one loads
Alteris
scenario from the original game, after couple of introduction dialogs Ariel the Sorceress is engaged in the battle.If we start original game (I use HoMM II Gold from GoG, if it's important), hero stays right after the group of zombies but fight doesn't starts automatically.