Open zenseii opened 2 years ago
@zenseii.
I suggest implementing an option in the dialog for alliance creatures. There would be some need for reworking of the logic and order of these dialogs.
Like this maybe:
- They offer to join and you get to choose yes or no and to look at your army 2a. You deny and the message of letting you pass shows. 2b. You accept and they join.
This way you can avoid having them if you don't want them to begin with.
Yes, I think a text like this could be added to the current text:
' "My lord, we would also be honored to join your army." Do you accept?'
In fheroes2:
Similar discussion: https://github.com/ihhub/fheroes2/discussions/3309.
Could we use common text for joining here?
"The dwarves recognize their allies and gladly
want
to join your forces.
"Do you accept?"
In a case player refuses there would be nice to show the message, which is already implemented (or something similar, I'm concerning about "hail" here).
Could we use common text for joining here? "The dwarves recognize their allies and gladly
want
to join your forces. "Do you accept?" In a case player refuses there would be nice to show the message, which is already implemented (or something similar, I'm concerning about "hail" here).
I agree with the points above. You could remove the part before the quotation marks maybe, not sure if that would look weird.
Hello @Branikolog and @zenseii,
Could we use common text for joining here?
"The dwarves recognize their allies and gladly
want
to join your forces. "Do you accept?" In a case player refuses there would be nice to show the message, which is already implemented (or something similar, I'm concerning about "hail" here).I agree with the points above. You could remove the part before the quotation marks maybe, not sure if that would look weird.
Yes, this can work too. :)
Preliminary checks
Describe the problem requiring a solution
If you have a creature alliance bonus like Dwarven Alliance in the Good Campaign and you don't have room for dwarves, they will simply let you pass and disappear. This is how OG works but fheroes2 lets you choose and potentially dismiss creatures for neutral armies that want to join:![image](https://user-images.githubusercontent.com/12501091/162645198-3459e268-d0da-418e-aa24-6b5030f966a2.png)
Describe the possible solution
I suggest implementing an option in the dialog for alliance creatures. There would be some need for reworking of the logic and order of these dialogs.
Like this maybe:
This way you can avoid having them if you don't want them to begin with.
Additional info
No response