I created a basic generator in Processing that generates valid GB Studio background images with tiles of randomly selected pixel values.
The generator creates the image one tile at a time, choosing color values for each pixel at random. It then checks each tile against each other tile to keep track of unique tiles in the image. If the generator goes over GB Studio's maximum number of background tiles, it randomly copies an existing background tile in its place. After generating the background, users can select individual tiles with the mouse or arrow keys, copy and paste existing background tiles to different locations, and save the resulting image as a .png.
I would like to either have the tile generator functionality of this program improved or to implement a way to import generated tiles from another program, as this would create more visually interesting backgrounds.
I created a basic generator in Processing that generates valid GB Studio background images with tiles of randomly selected pixel values.
The generator creates the image one tile at a time, choosing color values for each pixel at random. It then checks each tile against each other tile to keep track of unique tiles in the image. If the generator goes over GB Studio's maximum number of background tiles, it randomly copies an existing background tile in its place. After generating the background, users can select individual tiles with the mouse or arrow keys, copy and paste existing background tiles to different locations, and save the resulting image as a .png.
I would like to either have the tile generator functionality of this program improved or to implement a way to import generated tiles from another program, as this would create more visually interesting backgrounds.